An area to discuss scenery addons for virtual NZ
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- Christian STOCK's/The Red Braron's "Mountains of New Zealand" and "Lakes and Rivers of New Zealand"
by dbcunnz » Fri May 06, 2022 8:30 pm
- 6 Replies
- 16234 Views
- Last post by tesza
Wed Apr 05, 2023 3:02 pm
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So just to be more specific: I have Roads and Rivers Ver 1 Release 1 for FS2002 from circa 2004. Norman Shieffelbien, Download And Mountains of New Zealand for FS2004 and FSX by Christian Stock circa 2008 from simpilot shop, on CD I do have some sceneries for FS2002 Aus and NZ Downloads Also 940mb of various Au/NZ etc scenery for FS2004 Downloads Maybe of interest to someone still on FS2002 FS2004 or FSX Regards >ozflag< :avsim:
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- Auckland Real Airports
by Nunner » Tue Nov 07, 2006 7:04 am
- 3 Replies
- 2340 Views
- Last post by Nunner
Tue Nov 07, 2006 11:43 am
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Problem with a lot of the statics is that they were hard-cosed in by Shayne Butler when the airports were originally made. Shayne made a non-static version, but some statics remained as they could not be removed without fully re-coding the scenery. I know, I've tried to remove a lot of the statics. But it's been a mess afterward. Robin! Please hurry and make an Auckland Airports pack (with a possible future upgrade to Whenuapai International Airport :lol: )! Your assistance is required! cheers guys
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- Auckland Real Airports 2005
by Nunner » Tue Nov 07, 2006 6:57 am
- 0 Replies
- 1289 Views
- Last post by Nunner
Tue Nov 07, 2006 6:57 am
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- Auckland 2005
by Nunner » Sun Nov 05, 2006 12:15 pm
- 6 Replies
- 4186 Views
- Last post by Snowman
Mon Nov 06, 2006 3:43 pm
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After Charl's comment,........... i dont think i will say anything at all...... :lol:
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- taxiway textures
by Jimmy » Thu Nov 02, 2006 5:52 pm
- 6 Replies
- 3568 Views
- Last post by Jimmy
Fri Nov 03, 2006 7:57 am
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yeah well that happens anyway. If im sitting on the ground (or in the air) at wigram for example when I look over towards nzch (I have Heaths photoreal one) my fps drop in half, its such a pain when IM flying a straight in app too. taxiway textures or not. I think once I have more RAM and a better grf card itll stop happening...I hope. ill see how it gos for a week then switch back to compare B)
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- NZMF
by Kelburn » Wed Oct 25, 2006 7:11 pm
- 15 Replies
- 8403 Views
- Last post by Kelburn
Wed Nov 01, 2006 7:41 pm
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Is fs regen by George Ioannu?
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- Trees
by Kelburn » Wed Nov 01, 2006 3:07 pm
- 0 Replies
- 1261 Views
- Last post by Kelburn
Wed Nov 01, 2006 3:07 pm
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- topo and landclass
by towerguy » Tue Oct 31, 2006 7:36 pm
- 4 Replies
- 3218 Views
- Last post by towerguy
Wed Nov 01, 2006 5:39 am
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thanks -got it now - thats what I had, just had a brain fade while reloading :)
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- EOD
by Kelburn » Sun Oct 29, 2006 9:42 am
- 1 Replies
- 1899 Views
- Last post by ZK-LGD
Mon Oct 30, 2006 1:57 pm
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Howdy, Been a while since I worked with EOD, but ... are all your paths configured correctly in the programme? Secondly, try saving the object with an underscore in the name eg.: NZMF_Term (afterall, it's an older design programme and might be balking at 8 characters in the name). Just a thought.
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- photo real textures
by ashton » Fri Oct 27, 2006 5:31 pm
- 0 Replies
- 1504 Views
- Last post by ashton
Fri Oct 27, 2006 5:31 pm
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- Ardmore NZAR Scenery
by Snowman » Thu Oct 26, 2006 12:47 pm
- 6 Replies
- 4777 Views
- Last post by Snowman
Fri Oct 27, 2006 9:06 am
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Yes Nunner,.... thats the version that was done to fit into Robin Corn's RealNZ Auckland City. Lawrie.
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- REALNZ WELLINGTON
by Ian Warren » Sat Sep 16, 2006 10:41 pm
- 32 Replies
- 16889 Views
- Last post by chopper_nut
Wed Oct 25, 2006 10:08 pm
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Isnt 375m the length that it has been shortened while construction work is happening on the southern end? Full operational length for NZWN is 1936m. The runway is only temporarily shortened to 1561m during nights where work is on. This is only done by sandbagging the flush lights and placing cans over the raised runway edge lights and the runway end lights. Temporary threshold and runway end lights are set up during these nights. Generally only one or two aircraft use the runway at its reduced length as the airport is closed to any flights bar the emergencys and the Vincent Cessna 402 that...
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- Auckland Intl
by Kelburn » Mon Oct 23, 2006 9:01 am
- 10 Replies
- 5221 Views
- Last post by Snowman
Tue Oct 24, 2006 4:01 pm
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Kelburn. They are the SAME buildings. The Airports package for RealNZ Auckland is just the AIRPORTS ONLY from the Auckland 2005 Scenery package, modified to fit into Robin's RealNZ Auckland scenery. It has had the static aircraft etc at NZAA removed, along with all the other city buildings, roads and other scenery items that originally came in the Auckland 2005 Scenery. Its still a heavy hitter on fps depending upon how much AI traffic you are using, but its not as bad a hitter on fps as the older complete 2005 scenery was. Lawrie.
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- Whangarei
by Kelburn » Mon Oct 23, 2006 1:44 pm
- 0 Replies
- 1354 Views
- Last post by Kelburn
Mon Oct 23, 2006 1:44 pm
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- fences
by creator2003 » Wed Oct 18, 2006 2:07 pm
- 2 Replies
- 2210 Views
- Last post by creator2003
Wed Oct 18, 2006 7:34 pm
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right thank you very much ,,that is just awesome ive been making things the way i know they where built in the real world posts ,3 sides and 1 down then making four long wires the same with textures on them mipmaps and format to dx1 but was getting a bad jar in helos when turning on to them but where good when in sight flying fix wing and landing was no problem ,i built some more and place them at other airport and it did it there too..so i work out what was making this happen thanks this explains alot mike
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- photoreal scenery is ugly when...
by brownbox » Tue Sep 12, 2006 6:54 pm
- 9 Replies
- 6311 Views
- Last post by toprob
Wed Oct 18, 2006 1:20 pm
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One final note. For some reason the LOD 13 tiles generated by Scenery Builder sometimes seem to "separate" slightly then come back together as you fly over them, especially in a north/south direction. This effect may be worse on some machines than others depending on your graphic card, drivers etc, but on the whole this method works really well with a much more realistic effect than the "ugly" straight edge you normally see in photoreal scenery. I originally meant to produce the Queenstown scenery using this method, as the colour imagery I started with...
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- Free NZ Spring Textures from FSScene
by ZK-LGD » Tue Oct 17, 2006 8:04 am
- 1 Replies
- 1709 Views
- Last post by Snowman
Tue Oct 17, 2006 10:39 am
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Been using them ever since they first appeared free a while ago (as do a couple of others here on NZFF that i know). They are very good indeed. Parts of the texture set are still evident in the Summer time as well, particularly around hill country, and bushy areas. In the Spring time they transform the look of NZ to a much more lush green as it really is, particularly around cities and towns, and bush and hill country, and also the grass around any non-photoreal airports takes on a much more realistic look. From altitude, the textures take on a very nice 3D look, they really give depth to the...
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- Whangarei Water
by deecee3 » Sat Oct 14, 2006 7:55 pm
- 3 Replies
- 2558 Views
- Last post by deecee3
Mon Oct 16, 2006 3:45 pm
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My thanks to Trolly & Lawrie for ending my misery- for just once it wasn't me!!!!
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- Help with Nelson Airport Runway Scenery/Texture
by tmstade » Sat Oct 14, 2006 10:49 pm
- 5 Replies
- 3256 Views
- Last post by tmstade
Sun Oct 15, 2006 10:11 pm
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Hi Ian Thanks for that, I will install the Nelson scenery as recomended. Cheers Trevor
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- FS Flatten
by Snowman » Wed Oct 11, 2006 11:18 pm
- 2 Replies
- 2918 Views
- Last post by Snowman
Thu Oct 12, 2006 11:03 pm
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Thanks much deecee3 :D Lawrie.
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- AFCADS I`ve released
by Craig » Fri Aug 25, 2006 12:16 am
- 27 Replies
- 12451 Views
- Last post by ardypilot
Sun Oct 08, 2006 9:35 am
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I get features disappearing under terrain. This also happened to me with NZAR, even though I am not using any of Craigs afcads. It happened when I changed my 'TERRAIN_MAX_VERTEX_LEVEL=' from 19 to 21 as advised by REAL NZ for fixing Wellington airport. I changed it back to =21 and my airports appear as normal, except the side of the runway at NZWN which was dimples.
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