Charl wrote:QUOTE (Charl @ Dec 10 2008, 08:54 PM) <{POST_SNAPBACK}>I haven't seen any AI using anything but 16-bit DXT3 (including WOAI), not sure what Timmo is thinking of.
Just Flight Traffic X?
100% ad-free
Charl wrote:QUOTE (Charl @ Dec 10 2008, 08:54 PM) <{POST_SNAPBACK}>I haven't seen any AI using anything but 16-bit DXT3 (including WOAI), not sure what Timmo is thinking of.
Just Flight Traffic X?
Charl wrote:QUOTE (Charl @ Dec 10 2008, 08:54 PM) <{POST_SNAPBACK}>I haven't seen any AI using anything but 16-bit DXT3 (including WOAI), not sure what Timmo is thinking of.
Any differences in the way the files are compiled/interpreted? I'm just *so much out of my depth here*
Timmo wrote:QUOTE (Timmo @ Dec 11 2008, 08:29 AM) <{POST_SNAPBACK}>I was referring to models compiled with the FSX SDK.OK, I understood that, what are they, and who makes them?Last edited by Charl on Thu Dec 11, 2008 1:14 pm, edited 1 time in total.
Users browsing this forum: No registered users and 10 guests