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creator2003 wrote:QUOTE (creator2003 @ Jun 2 2009, 06:20 PM) <{POST_SNAPBACK}>Wonder what source they have for mapping that we dont ,,money ??
Mite aswell quit the design stuff for NZ now as the ozzy are coming to make a better job at it ...
Thanks John V
Bear in mind that Orbx don't do large scale photo scenery -- they use the same landclass-->ground texture that the default FSX uses, they just supply more accurate landclass, more realistic 'localised' textures and redo the autogen. In Australia, they've also committed to supplying airports, and these generally have a small aerial photo surrounding.
The Orbx thread also mentions 'including some quite spectacular photoreal areas on both Islands' but this may be a test only, to define the 'NZ-ness' of the area.
I would actually love to see an Orbx NZ, simply because a photoreal NZ will not be possible in the near future, and trying to blend a photoreal airport into the default FSX textures is not all that effective. Blending to a more accurately textured 'default' would be a lot easier.
As far as the cost is concerned, they really only need a tiny cross-section of aerial images, which they'll use to build a texture set.Last edited by toprob on Tue Jun 02, 2009 6:45 pm, edited 1 time in total.
creator2003 wrote:QUOTE (creator2003 @ Jun 2 2009, 11:43 PM) <{POST_SNAPBACK}>Im not to upset really ?? and knew it would happen from early discussions ive had , im just alittle sadden that alot of work ive been doing over the past year almost will not match or fit in with 30cm landclass tiles they are going on about,, this only leaves airports to make as the 2.5 meter photoreal im using is just not going to cut it ....
Photo scenery is always going to have its place, but is generally of most value to those who know the area. It isn't for everyone -- some people see the realism as a huge leap forward, others see the lack of fine-tuned texture detail as a real lack. Although I see the improvement that Orbx makes to the areas it covers, I also see that it isn't the one and only solution. You still get mis-matched/cut textures, and absolutely no link between 'real' roads and photo textures with roads. They do a much better job of blending and matching colours than the default, but for some of us it'll never match the stark realism of a photographic scenery, even if it doesn't match the resolution and quality.QUOTEI really cant see orbx or ozX not making airports around NZ if they do the landclass , john has alot of guys slogging it for free and trying to earn a name for themselfs through the forums john runs ,and there are more of them than little old me,Robin /Ian and Timmo ..[/quote]
Hmm, I don't see that at all -- Australia was not well-represented before VOZ, so it makes perfect sense to work with the group which was put together -- albeit over time -- for VOZ, and push them to FSX/Orbx collaboration. However I can't see too many Australians jumping the ditch to produce NZ airports, and even the autogen becomes an entirely different matter here -- there are some default Australian trees, for instance, which MS developed to give a distinctive Australian look, but there are no default New Zealand trees.QUOTEThis sim design thing hasent ever made me any money and have had to go back to real work"I HATE" to recover the money ive lived off ,so im already down 2 months work on the projects ive been doing ,not sure really how i feel about it all with the stick from the misses all these years etc ..
the FTX thing to me is just another wall to over come ,and there are always citys /ships /and aircraft to build i suppose ...
Yes FTX will be good for simming here ,i just kinda wished that a NZer would have done it before these guys come bowling through..
Ill see what happens ,i just dont think ill have the same passion for it ....[/quote]
My own belief is that beyond Australia, Orbx will stick to landclass/textures/autogen. The extras such as the airports, both freeware and payware, arose from the already existing VOZ project, which is Australians working on Australia. The airports happen anyway, even if it is a bit more hap-hazard without someone organising a project such as VOZ. The improved texture sets and landclass were always a necessity, for FS2004 and even more so with FSX. Just because Orbx do that work for the US, and maybe NZ, doesn't mean that they take over the scenery development for those areas.
There have always been payware texture improvements for Europe and the US, it's just that Orbx have done it a little differently, and their success in Australia has ensured their commitment to this for the rest of the world. It certainly doesn't mean that they take ownership of all scenery design world-wide.
I think it is easy to feel over-awed by the Orbx promotional machine, but you really need to see what they do as a small, but very welcome, part of improving our sim. Their early promotional material was a bit over-zealous, in that they concentrated on the fizz rather than much in the way of real detail of what they were trying to do -- in other words they used promotional techniques which simmers were not used to seeing applied to sim products, although they are used with most other product advertising, such as Coke. In FS, we grew up expecting a feature list, stating exactly what the product does, something like Coke being advertised as a carbonated, caffeine-based, sugar-laden beverage. The 'features' of Coke are the very things which their advertising is designed to obscure.
Orbx tend to shy away from actual features, which leads to a lot of confusion over what it actually does. I still think that a lot of people still believe that Orbx is photo scenery. Orbx isn't Coke, its feature-set can stand on it's own amongst the best FSX addons in the world. Hopefully they'll discover that before they release a NZ product, otherwise we'll have a lot of confused kiwis in the forums...
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Njbb1995 wrote:QUOTE (Njbb1995 @ Jun 3 2009, 08:14 AM) <{POST_SNAPBACK}>Who says we need to buy it anyway?? We could always just keep using Robins Real NZ Scenery or Tims upcoming NZ Land class. Those Auzzys don't scare me....
Really, Real NZ scenery does not conflict with Orbx-type scenery. One is a photographic scenic area, the other is a NZ-wide improvement of the land textures -- two entirely different things. Anyone who has complained about desert-like NZ textures will appreciate the improvement of Orbx textures, but can still take advantage of photo scenic areas. Tim's scenery, however, may be a better answer for us, as I assume it won't need the 'VOZ/unVOZ' utility which rules out seamless flying between different parts of the world without switching texture sets.
Njbb1995 wrote:QUOTE (Njbb1995 @ Jun 3 2009, 05:36 PM) <{POST_SNAPBACK}>I'm not saying it wont work I'm saying why use the Australians work when we can use ours??
Robin is meaning there isn't a NZ equivalent off what FTX are offering. I think?..
VH-MAL wrote:QUOTE (VH-MAL @ Jul 3 2009, 01:58 PM) <{POST_SNAPBACK}>ORBX
FTX is landclass , which they have done a tremendous job in Australia.
Anyway I think an NZx would be a great idea.
I'm with you Mal , bring it on
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