
Posted:
Sun Feb 06, 2011 7:59 am
by brent01
Hi all thanks for your answers lolsss


Posted:
Sun Feb 13, 2011 5:22 pm
by keatles
Here's a good way to prevent FSX getting sluggish because of too many aircraft or too many paintjobs.
Too many aircraft - don't delete anything, just give the aircraft.cfg file a new suffix. I made mine 'aircraft.cfg.nis' - "Not in Service"
Too many textures - open the aircraft.cfg file and rename the entries for versions you don't want, fltsim.x, e.g. [fltsim.2] becomes [fltsim.x]; [fltsim.7] becomes [fltsim.x] - you can have as many fltsim.x entries as required to disable the textures without getting rid of them.
If you ever want to use those aircraft or textures in future, simply reverse the renaming process (ensure you rename the [fltsim.x] to the next available number)

Posted:
Sun Feb 13, 2011 8:14 pm
by AlisterC
Exactly as I posted in this thread a couple of days ago in case you missed it
http://nzff.org/forum/viewtopic.php?t=13864Great minds thinking alike
