Page 1 of 1

PostPosted: Wed Sep 18, 2013 3:09 pm
by gojozoom
Hi guys,

Those of you who are familiar with Fist Person Shooters know that every couple of years a new game comes out, using a new engine, that would become the next favorite engine that another set of games will use (ie Unreal Tournament, Counter Strike).

Well, to me, it seems like FSX is getting reduced into a bare physics engine. Most of its "internals" are getting bypassed/replaced by developers:

Ground and sky environment by ORBX, Real Environment Extreme, and many others
Feel and sound by A2A, TSS and many others
System simulations by PMDG, A2A and many others
ATC by RadarContact, ProATC/X and many others
Weather systems by Active Sky (similar to A2A, they're implementing an external engine called "AS Connect Module" - read this), OPUS, and many others

So what's left? A physics engine, nothing else really. Even that might be replaced soon too. We're not even realizing but we're getting a brand new flight simulator here smile.gif

Dan

PostPosted: Wed Sep 18, 2013 3:30 pm
by Ian Warren
Yeah missed adding the Wobbly seats ... little whiles back use to happen natrual , guess that free to try before buy unsure.gif

PostPosted: Wed Sep 18, 2013 3:40 pm
by ardypilot
Does anyone here use OPUS or know how it compares with REX weather for NZ?

PostPosted: Wed Sep 18, 2013 3:48 pm
by cowpatz
That Active Sky Next looks incredible. Amazing features.

PostPosted: Wed Sep 18, 2013 6:28 pm
by Dean
Interesting thought....

Perhaps more interesting is the fact that the most important "missing" parts of FSX are already in X-Plane (a far more accurate physics model and 64-bit code). Food for thought? smile.gif

PostPosted: Wed Sep 18, 2013 7:04 pm
by Kelvinr
Trolly wrote:
QUOTE (Trolly @ Sep 18 2013,3:40 PM) <{POST_SNAPBACK}>
Does anyone here use OPUS or know how it compares with REX weather for NZ?


I have used OPUS but I do think after some tests and comparisons that FS Global Real Weather displays better weather IMHO. At least it is sold that way. With OPUS you have to have flight sim installed on both computers to even run it via network if you wanted to. FSGRW has it done nice and clean, it has a network bridge excecutable that is in a folder with a bunch of dll's, this folder just needs to be on the FSX/Prepar3d machine and have the FSGRW installed on the non-FSX machine. Run the network bridge file on the main FSX machine and open the app on the client machine and your away laughing.

K.