Just sent this idea to Microsoft...but it was VERY hard to find a contact email address. In the end, I submitted it via a standard feedback form:
If Microsoft are developing a new Flight Simulator, may I suggest that it would be possible to have Artificial Intelligent (AI) aircraft running whilst the user is on multiplay.
May I further suggest that these AI aircraft are running from an international server, (e.g. from a Microsoft game server). Users could then connect to this server, (independant of a normal peer-to-peer multiplay connection), enabling them to have access to a realistic, 'filled-sky' at any time. A bit like connecting to VATSIM but without the rules and regulations.
This would mean two server ports from the Flight Sim software: one to connect to a regular multiplay server...and the other specifically for an AI Server.
The user could choose the level, (percentage), of AI traffic...and, possibly, a choice of low-poly or high resolution aircraft.
This wouldn't replace any on-board or custom AI traffic, (which, of course, wouldn't be running if connected to an external server).
Furthermore, AI Traffic could have optional selections of; helicopters, ships, vehicles...and, maybe, people/animals which appear at certain places depending on time of day/season.
Wouldn't it be nice, though.....
Goff