DCS Madness

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Re: DCS Madness

Postby J7G » Tue Mar 03, 2015 7:52 pm

I've got the -15. Bloody awesome! Flies so well, a real dream.
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Re: DCS Madness

Postby SUBS17 » Thu Apr 02, 2015 8:01 am




The latest addon in development lol.
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Re: DCS Madness

Postby Ian Warren » Thu Apr 02, 2015 9:09 am

:lol: What next after that , a half completed death star and zillions of tie fighters , course your going to need the Millenniam Falcon as well :D
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Re: DCS Madness

Postby SUBS17 » Thu May 07, 2015 10:19 am

Checkout this formation:


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Re: DCS Madness

Postby Ian Warren » Thu May 07, 2015 10:30 am

That is damn impressive for MP formation , one hell off a send off B-)
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Re: DCS Madness

Postby SUBS17 » Sat May 30, 2015 9:17 am

Off Topic
A Status Update - May 2015

--------------------------------------------------------------------------------

Hey Guys,

I thought I would do an update post for people to give you all an idea of what work is progressing and where on our various projects…Seeing as we have so many it’s easier to do one post with the updates, I will then attach a few renders/screenshots over the coming days of where things are at.

So time for some updates on the warbirds and consumer facing products from me and the guys.

So Duxford…

Anyone that came to see us at Duxford had the opportunity to try out our EFM demonstration with the Edge 540, before anyone asks yes it does have its own clickable pit etc and is running on our ASM code as well. I love flying that little plane and we wanted to put something out that people could come and throw around the sky and really experience the excellent work that our programmers have been doing. I don’t have any confirmed release plans for this yet (if at all) but it is something I will seriously look into come the back end of the year.

P-40F

The model is now complete and the damage model is currently being worked on, I have seen a lot of the work that is going on and I can assure you that the damage is as much model as it is texture and I love the way that it looks beaten up, That said I hope to see more P-40’s in one piece then smashed online!

We have agreement from The Fighter Collection to obtain sound recordings from their P-40F for the sim and will be doing those recordings in the coming weeks. The aircraft is in sim, on our EFM and ASM. It is not yet complete but work is progressing well, this was one of the reasons we worked on the Edge 540 so we could trial a few things, this has sped up a lot of the back end fiddly work on the P-40. The engine modelling is simply stunning, I can’t wait to show you guys some of the cool things that have been implemented.

Textures are being worked on and the external is pretty much done now the internal is speeding along and people will be pleased to know that it is a good step up from the Hawk textures and I am really fond of them, I’ll grab some screenies of these when I can.

So, When? Well my goal is to be showing a pretty much beta ready aircraft in July, then pending final bug testing I am hoping to get this bird on the road to download over the back end of the summer. Yes I know it’s a little late, but I think you will all be blown away with the level of detail and work that has been done on P-40.

We also have quite a few sessions booked with Real P-40F pilots to test the sim prior to release to ensure the best experience for you possible. If they say it’s good then it must be good

More info in the build up to Legends in July

Bearcat

The model is pretty much finished, sadly our modeller for the Bearcat was severely ill during the backend of 2014 which has delayed us abit. I have always said that VEAO is a family unit and when one of our guys is unwell I made the decision that we would not take his work away from him and we would allow him to complete it. James, you know we are there for you mate.

Other than this, the ASM and EFM prelims are well progressed including the engine being programmed already, I expect major progress to be made on this during July and August.

Vampire

The External model is complete and cockpit is almost done, once again the systems have been done in their basic form and the EFM is on its way as well. We are optimising the model abit as the external was a little poly hungry so it’s having a slight rework to improve performance as it was a little fps hungry. This should be done in the next couple of weeks, then it’s off to the texture artists to work on. Again I am expecting serious visible progress to be made on this over the wind down from the summer. But it is progressing well.

Meteor

Model is finished and in sim, purring nicely as anyone who saw our showcase will attest to. Its ahead of Vampire in terms or working on ASM and EFM and its gone into the paint shop for work. More details on Meteor will come out after Legends, but I am expecting this to be making some kind of appearance before the end of the year.

Prelim work on all the major systems has been done, as has the basic EFM handling, we need to arrange to get it in front of a couple of real Meteor pilots that I know and we will be able to give more feedback then as to how much work we have to do to fix any issues they find with it. We are also looking into the GGS gun sight as well, which is proving an interesting challenge!

Spitfire XIV

Work has been delayed by the P-40F running late, but I am not going to say too much about this bird other than if you can come to Legends in July I recommend it

It won’t be released at Legends but you will know/see more for sure.

Wildcat

Well this one is something that we are working on but we haven’t officially announced it yet, I am adding it here as someone is bound to ask about it, Model is finished, internally and externally, ASM and EFM are coming along well, including the Shotgun Start! But no news on release plans or announcements yet, Sorry!

Buchon

We have had a few issues with some specs for the aircraft, Different builds, engines, time periods, real aircraft being hybrids and cross breeds over the years. We have a better set of plans and references now, Expect more new on Buchon September-October time.


So What else have we been doing? Well other than the shows at Duxford we have also been working hard with the RAF for Typhoon, obtaining references and tech documents for that, Hawk bug fixing has taken up a fair chunk of time as well as doing private demos for non public releases and prepping for P-40F release. We are all working very hard, I do ask people to treat the guys with respect, we are all doing this as a side job to our day jobs. No one in VEAO is doing this full time work yet.

I will update you guys again with more news as/when I have some to share.

All the best

Pman
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Latest news from VEAO the P40 sounds good.

http://forums.eagle.ru/showthread.php?t=143732
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Re: DCS Madness

Postby Ian Warren » Sat May 30, 2015 9:25 am

They really are cooking up a storm , already started to d/load DCS , what slowed me was limited B/width but thats increased next week.
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Re: DCS Madness

Postby SUBS17 » Tue Jun 30, 2015 9:35 am

DCS World2 live stream on you tube:

Watch on youtube.com


Stream 1 recap

https://www.youtube.com/watch?v=3dR3oElxN3c
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Re: DCS Madness

Postby SUBS17 » Tue Jun 30, 2015 9:37 am

Off Topic
DCS World 2 Status

Despite our best efforts over the past six months, DCS World 2 has not yet achieved the quality level and features that we require for an open alpha release. Rather than release an alpha version that is potentially a disappointment for many users, we feel it best to keep it in the oven a bit longer to bake it more thoroughly.

We fully realize that this is disappointing for some, but I can assure you that it pales in in comparison to our own. No one wishes to release our new baby out into the world more than us.

Some of the biggest remaining items that we need to address before an open alpha include:

New multiplayer GUI system that allows multiple players in the same aircraft and multiple player aircraft in the same flight. This is critical for multi-seat aircraft like the L-39, UH-1H, Hawk, etc.
Completing the move to use of a single executable. This will allow us to do long-desired features such as a satellite view in the Mission Editor, 3D objects in the Encyclopedia and Mission Editor, faster mission loading times, and a more stable product.
With the move to DX11, we are continuing to find ways to increase performance. This is even more important with the coming wave of VR gear that demands extremely high framerates.
We wish to improve several more of the effects before the open alpha. Although we have new smoke, contrails, lighting, shadow, and missile trail effects, there are more we wish to improve like better explosions and over-wing vapor.
Lastly, there are a few remaining crash bugs we need to resolve.

So, although we have been making tremendous progress in developing DCS World 2, there are a few more items that still need to be addressed in order to meet our quality standards. We can only ask for patience because we believe that it will all be worth the wait and DCS World 2 will usher in a new chapter in the world of Digital Combat Simulator.

DCS: Nevada Test and Training Range (NTTR) Status



While much of the team has been hard at work on getting DCS World 2 ready, our map team and engineers have been busy improving the NTTR map and fixing bugs. While we have made the significant step of moving the map into full testing, there are several important areas that need to be addressed before we can release it as an open alpha to everyone. Some of these items include:

Functional Air Traffic Control
Ground unit road movement
Performance improvements
Static object issues
TACAN and ILS
A couple of crash situations

When the map is available as an open Alpha, our plan is to still make this map available for free to those that purchased A-10C Warthog while it was in beta (prior to 21 February 2011). It will also be available for purchase from our e-shop for $39.99 USD.

DCS WWII



The Spitfire has begun internal testing within DCS World. The Spitfire has progressed past the P-47 due to the level of info in ED's hands for the Spitfire while research continues on the P-47. The model has been added to DCS World internally and testing of the Merlin 66's performance has started; next will be the prop performance. The Spitfire version will be an early production Mark IXc LF with clipped wings. As a possible bonus, it's planned (but subject to change) to have the option to select the long wing version; however, you will lose the benefit of the clipped version and its roll rate.

MiG-29 for Flaming Cliffs 3



To round out the collection of updated aircraft for Flaming Cliffs 3, the team is working on updating the MiG-29. This will include both a new, high-resolution 6 DOF cockpit and a new external model. After the F-15C, Su-27 and Su-33 Professional Flight Models (PFM) are complete, we also plan a PFM for the MiG-29.

The MiG-29 will have the same level of cockpit systems fidelity as the other Flaming Cliffs aircraft.

This will be a free update for Flaming Cliffs 3 owners.



DCS: L-39 Albatros



The L-39C Albatros is making good progress with new cockpit systems being integrated on almost a daily basis. The new L-39C external model is also nearing completion (the L-39ZA is further behind) as well as the Professional Flight Model (PFM).



DCS: F/A-18C Hornet

Work continues on the building the Hornet cockpit and air-to-surface radar technology. Most of the recent cockpit work has involved texturing and animation of cockpit elements.


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DCS World: http://www.dcs-world.com
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Re: DCS Madness

Postby Ian Warren » Tue Jun 30, 2015 9:44 am

I WILL have to have a look at this later , I have no reason not to d/load DCS now with the new connection here , just have to sort a few things out.
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Re: DCS Madness

Postby SUBS17 » Wed Jul 01, 2015 10:04 am

Watch on youtube.com


FW190 pilot interview comments on DCS FW190. :plane:
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Re: DCS Madness

Postby Ian Warren » Wed Jul 01, 2015 11:22 am

SUBS .. that is a very required must watch, I did like that point , "was not sure the P-51 was nose wheeled" .. but the rest off the information tho in subtitles , truly gold !
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Re: DCS Madness

Postby SUBS17 » Fri Jul 31, 2015 9:55 am

Off Topic
The L-39 Albatros is a low-wing, high-performance jet aircraft that doubles as a trainer and light attack aircraft. The Albatros was developed in Czechoslovakia in the 1960s to replace older L-29 jet trainers. Powered by an Ivchenko AI-25TL turbofan engine, the L-39 has a top speed of Mach 0.80, a service ceiling of 11,000 m (36,100 feet), and can pull up to 8 G. Although primarily used as a trainer and light attack aircraft, the L-39 has also become popular with several aerial acrobatics demonstration teams.

Being a trainer aircraft, the L-39C has a tandem cockpit with the student in front and the instructor in the back. The instructor has several controls to mimic system failures to test the student. The L-39C also has two underwing pylons for bombs, rockets and close range air-to- air missiles. For decades, the L-39 was used by nations around the world to train pilots that later went on to fly aircraft like the MiG-29 and Su-27.

Key Features of the DCS: L-39 Albatros:

Professional Flight Model that accurately mimics the performance and flight characteristics of this legendary trainer
Highly detailed, six-degrees-of-freedom (6 DOF) cockpit
Interact with cockpit controls with your mouse
Fully modelled weapon system
Accurate L-39C model with correct country markings
Detailed modelling of the L-39 instruments, weapons, engine, radios, fuel, electrical and hydraulic systems
Fly from either the front seat or back seat
Planned cooperative multiplayer in the same aircraft (not available at release)
Two versions of aircraft: L-39C, that will be available in the initial beta and L-39ZA that will be later


Watch on youtube.com


L39C looks good and very simple to startup and fly.
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Re: DCS Madness

Postby Ian Warren » Fri Jul 31, 2015 10:14 am

It dose look good ..... all operations are the same as the FSX Lotus model , did he say Iris made this for DCS ?
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Re: DCS Madness

Postby SUBS17 » Sat Aug 01, 2015 12:30 pm

No another developer was initially the ones who made the L39 but Eagle Dynamics is now the ones doing the L39. I don't know what the reason was but I recall it was not finished and then ED said that they are going to complete it.
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Re: DCS Madness

Postby SUBS17 » Sat Aug 01, 2015 1:00 pm

Watch on youtube.com


DCS Q&A with Matt Wagner and includes news on DCS 1.5 to be released in September.
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Re: DCS Madness

Postby Ian Warren » Sat Aug 01, 2015 1:33 pm

I see the great sales on again this morning, currently a little busy but I am in a far better position to d/load DCS later on .
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Re: DCS Madness

Postby Naki » Sat Aug 01, 2015 4:41 pm

OK I'm downloading and have a bit of go ...what the simplest (and preferably cheap) aircraft to learn to fly...was thinking the Hawk (although thats not cheap) or CASA 101? Edit maybe the F-15?
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Re: DCS Madness

Postby SUBS17 » Sun Aug 02, 2015 12:46 pm

F-15 is very easy to fly and dogfight with and quite forgiving so it will be easy to learn to fly with. CASA 101 and Hawk are also likely quite simple because they are trainers I also recommend the A-10C as that aircraft although appearing quite complex is very simple once you get the hang of it. ;)
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Re: DCS Madness

Postby Ian Warren » Sun Aug 02, 2015 2:02 pm

One thing notice was the cost, the price was excellent when on special.
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