NZWN AI problem

The official Forum for the GNZLAP and Charl's other NZ AI addons

Postby kiwiarcher » Sun Dec 31, 2006 8:25 pm

Hi everyone.

Have installed all your AI packs, there great by the way.

But at Wellington all AI sink into the ground, have tried removing Robin Corns Real Wellington afcad, but still have the problem,
do you have any suggestions

Thanks

Rob

PS using NZ topo and 20m mesh.
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Postby Charl » Mon Jan 01, 2007 11:52 am

Try this:
(first copy the AFCADs you may have and keep them in a separate folder so you can reinstate them later if necessary)
When installing the GNZLAP AFCADs you probably put them into "C:\Program Files\Microsoft Games\Flight Simulator 9\Addon Scenery\scenery"
Copy and paste AF2_NZWN.bgl to "C:\Program Files\Microsoft Games\Flight Simulator 9\Scenery\World\scenery"
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Postby kiwiarcher » Tue Jan 02, 2007 9:28 am

Charl wrote: Try this:
(first copy the AFCADs you may have and keep them in a separate folder so you can reinstate them later if necessary)
When installing the GNZLAP AFCADs you probably put them into "C:\Program Files\Microsoft Games\Flight Simulator 9\Addon Scenery\scenery"
Copy and paste AF2_NZWN.bgl to "C:\Program Files\Microsoft Games\Flight Simulator 9\Scenery\World\scenery"

Hi Charl,

Thanks for the help, but has'nt made a difference I am afraid. Thinking I may need to go back to the beginning, istall real wellington again, and the AI.

Any further pointerswould be appreciated.

Rob
kiwiarcher
 

Postby ardypilot » Tue Jan 02, 2007 10:59 am

What is your 'TERRAIN_MAX_VERTEX' level in your FS9.cfg file?

I think changing this between '19' and '21' may fix your problem.
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