I decided about 3min before writing this post that I am a bit fed up with AFCAD! It's perfectly fine for most airports but with NZ airports, I want to ground layouts to be as realistic as possible.
So how should I go about designing a scenery .bgl that is a sort of ground cover which uses satellite imagery as its texture. i.e., I want to create a scenery file that when put over NZAA, you'll have an ultra realistic markings (as they are from aerial photos).
I think Robin once mentioned to me that with gmax you can create the file and put the textures etc. like what happens in payware scenery for the taxiway and runway markings (I think this was also done on the realNZ airports...)
Any ideas on how to get started (I also want it to be above the afcad though so you see the ground markings).
Just ask for clarification if you have no idea what I mean (I realise I've not explained it well...)
Thanks,
Kelburn
So how should I go about designing a scenery .bgl that is a sort of ground cover which uses satellite imagery as its texture. i.e., I want to create a scenery file that when put over NZAA, you'll have an ultra realistic markings (as they are from aerial photos).
I think Robin once mentioned to me that with gmax you can create the file and put the textures etc. like what happens in payware scenery for the taxiway and runway markings (I think this was also done on the realNZ airports...)
Any ideas on how to get started (I also want it to be above the afcad though so you see the ground markings).
Just ask for clarification if you have no idea what I mean (I realise I've not explained it well...)
Thanks,
Kelburn