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Posted:
Mon Dec 04, 2006 4:38 pm
by Kelburn
For if I decide to make any big airport sceneries, How do I create/ make a docking system using the Nova Textures? And how do you animate the jetways e.g. make them meove whenever the nav 2 switch is changed or the parking brakes are put on?

Posted:
Mon Dec 04, 2006 5:44 pm
by kismet
Well im no expert, but I believe once you have the animation done in gmax or whatever program you use, you can then use the CAT tool found here
http://www.fsdeveloper.com/forum/local_links.phpThis allows you to put conditions on when the animations start and so on.


Posted:
Tue Dec 05, 2006 10:34 am
by toprob
Yes, for Wellington I used CAT coupled with the Actigate module from the same site. This let me use the parking brake as a trigger, but you could get by without the module if you used NAV2.
Actigate does let you set different animations for different aircraft though.

Posted:
Sat Mar 01, 2008 7:34 pm
by Kelburn
Bringing this up again, I am.
For my new airbridge mod @ NZAA I want to add a simple nova textured docking system that obviously tells you when to stop and if you are too far to the right etc.
How do I actualy make that (or is there a handy .api I can use free for download?)