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PostPosted: Fri Feb 17, 2012 10:51 am
by Dash8captain
Hi Everyone, I was wondering whether there is a Gisborne Airport out there for FSX I have never found one, Or is someone currently working on one? I have just flown there recently and it is actually a cool little airport would someone possibly be able to do one?

Cheers

PostPosted: Fri Feb 17, 2012 11:05 am
by Ian Warren
The place they could'nt decide what it was ... airport , train station , airport , train station , this is were we needed out Skyhooks , what happens when there is a Choo Choo on the runway ! ... you cant simply stop the plane air now can you ! tongue.gif ...... with a Skyhook not a problem laugh.gif

PostPosted: Fri Feb 17, 2012 1:20 pm
by Timmo
I've made one for the next release of the VLC Nth Island airports - Deane B was kind enough to provide the Fletcher for the gate guardian there but all the rest are VLC library objects and default objects smile.gif

Shouldnt be too far away- I just want to finish the updates to the VLC libraries first so I can incorporate some of the new objects around the place smile.gif

Ill pop some pics up in a bit smile.gif

PostPosted: Fri Feb 17, 2012 1:23 pm
by Adamski
Timmo wrote:
QUOTE (Timmo @ Feb 17 2012,2:20 PM) <{POST_SNAPBACK}>
Deane B was kind enough to provide the Fletcher for the gate guardian there but all the rest are VLC library objects and default objects smile.gif

Does that mean we might get Fletchers as placeable VLC objects? Would be great to see these dotted around our rural strips.

PostPosted: Fri Feb 17, 2012 1:27 pm
by Timmo
That would be a question for Deane to answer but I believe he has been working on a set of agricultural objects associated with topdressing (hoppers, trucks etc) smile.gif

PostPosted: Fri Feb 17, 2012 1:58 pm
by Timmo
Some pics. I also had finished populating the port and town with some objects....unfortunately whisplacer corrupted that file so I'll need to re-do it smile.gif








PostPosted: Fri Feb 17, 2012 2:29 pm
by Ian Warren
Looking Great and look a Skyhook has elevated a Fletcher .

PostPosted: Fri Feb 17, 2012 11:02 pm
by AdrianPetford
Superb work Timmo, looking forward to the updated North Island Airfields pack. It'll be great to get some new VLC content.

Hopefully Gisborne will be available in time for when I reach there on my NZ national Tour. biggrin.gif


Ade

PostPosted: Fri Feb 17, 2012 11:24 pm
by zkcav
Sweet - looking foward to it Timmo. From your shots looks fantastic clapping.gif

PostPosted: Tue May 08, 2012 5:51 pm
by Dash8captain
When will this be available

PostPosted: Tue May 08, 2012 6:25 pm
by Timmo
Just waiting on the library update to be finalised.....hopefully next week should see a flurry of activity!
Cheers

PostPosted: Thu May 10, 2012 8:19 am
by Splitpin
Wow......looking good Timmo. Im about to reload VLC .

PostPosted: Thu May 10, 2012 10:52 am
by Ian Warren
Hey Tim biggrin.gif are you going have an AI Choo Choo with smoke and Whistles run its way along the tracks ( Just for Marty) biggrin.gif .... jeez ..i can be a Smart Ass sometimes laugh.gif

PostPosted: Thu May 10, 2012 4:13 pm
by Timmo
haha I would love to have that Ian....I believe it is 'possible' using an animation but that would require at least a photoreal base etc (i.e. a custom modeled airport as opposed to an update using library objects)

PostPosted: Thu May 10, 2012 5:15 pm
by connor
Timmo wrote:
QUOTE (Timmo @ May 10 2012,4:13 PM) <{POST_SNAPBACK}>
haha I would love to have that Ian....I believe it is 'possible' using an animation but that would require at least a photoreal base etc (i.e. a custom modeled airport as opposed to an update using library objects)

Funny you say that, have a look at this.

PostPosted: Thu May 10, 2012 5:41 pm
by Ian Warren
Timmo wrote:
QUOTE (Timmo @ May 10 2012,5:13 PM) <{POST_SNAPBACK}>
haha I would love to have that Ian....I believe it is 'possible' using an animation but that would require at least a photoreal base etc (i.e. a custom modeled airport as opposed to an update using library objects)

Now i wonder , a rather good model builder could create the similar thing as AI shipping , then again , after the flooding and rail washed away .. just to much for so little .

PostPosted: Thu May 10, 2012 8:12 pm
by IslandBoy77
Very impressive effort by ORBX. Can anyone tell me, though, why we can't have proper rivers in FSX? Is it really that hard to make basic water flowing like a river does instead of have the generic "cut and paste large body of water / big puddle" thing? Having proper rivers - that aren't boring, static ones in photoreal - would give FSX a decent lift in realism.

PostPosted: Thu May 10, 2012 8:38 pm
by Ian Warren
One reason i continually mention photo , now if you study ORBX rivers being ahead of the game exactly what they did for a texture .. to have rivers and coastlines work the same is a task that is huge but not impossible task .. old saying is .. simply takes time , and many just don't get payed for all addon's produced .. FSX is doing well by compare off its six year ago release .