MSFS Taieri
Just to reinforce what Che said about MSFS's PBR capabilities -- this is the one feature which really makes it worthwhile spending the time updating textures for existing projects, on top of adding model detail to really take advantage of the new display features. This is really me saying that although I've always been keen to offer free updates when the work involved in updating to a new sim version was really just a few week's work and a new installer, things are going to change going forward.
And of course there is a lot of places where it makes more sense just to start over -- Nelson is one of these, NZNS was a product of its time, but capabilities and expectations have changed since then. Plus there's a flash new terminal and tower:)
I've been using Taieri to get to grips with the new features, and although this is not going to be available for a while, this is a good example of the benefits of the new rendering system.
My goal is always to build an airport which you want to step into, and MSFS is the first which makes this possible. I don't normally use the focus feature on screenshots, but sometimes it helps to make a point -- I can almost here the clang of metal when I close the gate here. Still some work to do on some things shown here, the wire mesh is particularly annoying.

...and another short-focused shot, just because:


The PBR effect on the facades can be subtle and still add a lot:

The 'character' of NZTI has always suffered a bit in previous sims, but now I can look at ways to bring it back.

These are all work in progress, and experimental.
And of course there is a lot of places where it makes more sense just to start over -- Nelson is one of these, NZNS was a product of its time, but capabilities and expectations have changed since then. Plus there's a flash new terminal and tower:)
I've been using Taieri to get to grips with the new features, and although this is not going to be available for a while, this is a good example of the benefits of the new rendering system.
My goal is always to build an airport which you want to step into, and MSFS is the first which makes this possible. I don't normally use the focus feature on screenshots, but sometimes it helps to make a point -- I can almost here the clang of metal when I close the gate here. Still some work to do on some things shown here, the wire mesh is particularly annoying.

...and another short-focused shot, just because:


The PBR effect on the facades can be subtle and still add a lot:

The 'character' of NZTI has always suffered a bit in previous sims, but now I can look at ways to bring it back.

These are all work in progress, and experimental.
)
