Page 1 of 1

PostPosted: Fri Feb 28, 2014 6:01 pm
by Adrian Brausch
Ok sorry guys for mucking around with multiple versions of the repaint,..I am fairly sure this is the final one,...link to file is under screenshots..




Also here are new red Rot.Beacons, strobes , Navs and tail Recognition lights (which were missing in KBT's pack)

add this to your Aircraft.cfg under [Lights]

light.5=3, -0.2, -52.00, 4.3, fx_navredh , //Port Nav
light.6=3, -0.2, 52.00, 4.3, fx_navgreh, //Stbd Nav
light.7=2, -0.2, -52.00, 4.3, fx_strobeh, //Port Strobe
light.8=2, -0.2, 52.00, 4.3, fx_strobeh, //Stbd Strobe
light.9=1, -17.0, 0.00, -2.0, fx_beaconh , //Belly Beacon
light.10=2, -17.0, 0.00, -1.6, fx_strobeh , //Belly Strobe
light.11=1, -20.5, 0.00, 10.5, fx_beaconh , //Upper Beacon
light.12=2, -20.5, 0.00, 10.1, fx_strobeh , //Upper Strobe
light.13=3, -59.44, 0.00, 8.9, fx_navwhi , //Upper Tail Pos Light
light.14=3, -53.80, 0.00, 3.2, fx_navwhi , //Lower Tail Pos Light
light.15=7, -59.44, 0.00, 8.9, fx_recog , //Upper Tail Recgn Light
light.16=7, -53.80, 0.00, 3.2, fx_recog , //Lower Tail Recgn Light

Link to Latest (and last) KBT RNZAF Repaint v3

AB

PostPosted: Fri Feb 28, 2014 6:48 pm
by Splitpin
Jeez AB ..... no, just kidding winkyy.gif
Tell me , how do i open the bomb bay .... found the switch but nothing ... do i need to asign a key?

PostPosted: Fri Feb 28, 2014 6:53 pm
by Adrian Brausch
should be shift E + 3 (door 3),..stairs are supposed to be door 2 function but only works some of the time,..model seems to get confused and just opens the crew door..bit annoying ...

PostPosted: Fri Feb 28, 2014 7:00 pm
by Ian Warren
Adrian Brausch wrote:
QUOTE (Adrian Brausch @ Feb 28 2014,7:53 PM) <{POST_SNAPBACK}>
should be shift E + 3 (door 3),..stairs are supposed to be door 2 function but only works some of the time,..model seems to get confused and just opens the crew door..bit annoying ...

Even using the the Shift key to introduce the 2D panel it still won't , been following up on the problem and sure KBT will have a fix shortly.

PostPosted: Fri Feb 28, 2014 7:14 pm
by Ex ANZ Eng
Adrian Brausch wrote:
QUOTE (Adrian Brausch @ Mar 5 2014,6:01 AM) <{POST_SNAPBACK}>
Ok sorry guys for mucking around with multiple versions of the repaint,..I am fairly sure this is the final one,...link to file is under screenshots..




Also here are new red Rot.Beacons, strobes , Navs and tail Recognition lights (which were missing in KBT's pack)

add this to your Aircraft.cfg under [Lights]

light.5=3, -0.2, -52.00, 4.3, fx_navredh , //Port Nav
light.6=3, -0.2, 52.00, 4.3, fx_navgreh, //Stbd Nav
light.7=2, -0.2, -52.00, 4.3, fx_strobeh, //Port Strobe
light.8=2, -0.2, 52.00, 4.3, fx_strobeh, //Stbd Strobe
light.9=1, -17.0, 0.00, -2.0, fx_beaconh , //Belly Beacon
light.10=2, -17.0, 0.00, -1.6, fx_strobeh , //Belly Strobe
light.11=1, -20.5, 0.00, 10.5, fx_beaconh , //Upper Beacon
light.12=2, -20.5, 0.00, 10.1, fx_strobeh , //Upper Strobe
light.13=3, -59.44, 0.00, 8.9, fx_navwhi , //Upper Tail Pos Light
light.14=3, -53.80, 0.00, 3.2, fx_navwhi , //Lower Tail Pos Light
light.15=7, -59.44, 0.00, 8.9, fx_recog , //Upper Tail Recgn Light
light.16=7, -53.80, 0.00, 3.2, fx_recog , //Lower Tail Recgn Light

Link to Latest (and last) KBT RNZAF Repaint v3

AB


Beautifullllllllllllllllllllllllllll clapping.gif

Cheers
Phil

PostPosted: Fri Feb 28, 2014 7:39 pm
by Adrian Brausch
thankye sir biggrin.gif

PostPosted: Sat Mar 01, 2014 5:26 am
by AdrianPetford
Adrian Brausch wrote:
QUOTE (Adrian Brausch @ Feb 28 2014,6:01 AM) <{POST_SNAPBACK}>
Ok sorry guys for mucking around with multiple versions of the repaint,..I am fairly sure this is the final one,...link to file is under screenshots..


No worries... that's just the sign of a perfectionist at work! laugh.gif

Great work, thanks thumbup1.gif