Page 1 of 1

PostPosted: Fri Sep 18, 2009 4:26 pm
by Kelburn
Not so much something wrong but something that's always annoyed me. The joystick, when at idle position isn't at 0%. i.e. the calibration means that it isn't fully idle. This means that when I go to use reverse thrust, I have to hold down on the throttle lever so that it doesn't keep flicking the reversers off.
Anyway to fix this?
Cheers,
Kelburn

PostPosted: Fri Sep 18, 2009 5:39 pm
by Adamski
Kelburn wrote:
QUOTE (Kelburn @ Sep 18 2009, 04:26 PM) <{POST_SNAPBACK}>
Not so much something wrong but something that's always annoyed me. The joystick, when at idle position isn't at 0%. i.e. the calibration means that it isn't fully idle. This means that when I go to use reverse thrust, I have to hold down on the throttle lever so that it doesn't keep flicking the reversers off.
Anyway to fix this?

FSUIPC (full) allows you to add thresholds/sensitivities to all axes - but I still have your problem a bit, with my "very jittery" Saitek X52. I also sometimes get the opposite - the reversers kick in when I'm at idle sad.gif ... have written off a fair few aircraft that way!! laugh.gif

PostPosted: Fri Sep 18, 2009 10:53 pm
by Kelburn
so no real fix to this other than that then? Dang.

PostPosted: Fri Sep 18, 2009 11:30 pm
by slopit12
Kelburn wrote:
QUOTE (Kelburn @ Sep 18 2009, 10:53 PM) <{POST_SNAPBACK}>
so no real fix to this other than that then? Dang.


Well you can try what I ended up doing with a previous joystick. When you calibrate the joystick (through the normal means, through control panel) you don't move the throttle all the way back or all the way forward. Maybe even use a pencil or something to equally prevent full movement at both ends of the traverse. That way, when you move the throttle full back in the game, it should go past the calibrated full back and should secure a constant 0%. Not sure if it always works, but worth a shot eh! winkyy.gif

Hope this helps! smile.gif

PostPosted: Sun Sep 20, 2009 10:25 pm
by Kelburn
Thanks. I'll try it out!