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P3D v3.2 strange terrain glitches

PostPosted: Fri Apr 08, 2016 11:14 pm
by Jayden
G'day all, I'm having trouble with these annoying scenery glitches that looks as if the terrain is broken up and not joined up properly. I am able to fly directly through the side of hills and mountains when in slew mode which I don't think is normal. The terrain "disconnections" will usually repair themselves when i get up really close and pause the sim for a bit which makes me think it might be an issue with the LOD (which is maxed out anyway....). I have a few screenies to show what's going on, and wondering if anyone else has come across this issue or knows how to fix it.

http://imgur.com/a/1wlwq

Pc Specs:
i5 3570k 4.2GHz
8GB 2400MHz
R9 290 on 16.3.2 Driver
1TB HDD

Cheers
Jayden.

Re: P3D v3.2 strange terrain glitches

PostPosted: Fri Apr 08, 2016 11:28 pm
by Ian Warren
Hi Jay, its not a un-normal factor, even with a top en PC silly texture issues happen, this has been regular ever since the day of scenery build, you would find if you regularly fly the area it will pick up and join, simply take it in your stride and give it a little time to work or PC to read the info .. the more flights the better the flow.

Re: P3D v3.2 strange terrain glitches

PostPosted: Fri Apr 08, 2016 11:41 pm
by Jayden
Thanks Ian, hopefully it does manage to fix itself over time as it is a little immersion breaking. It did fix itself for a couple of sessions before but then quickly returned so I guess it is just one of 'those things' that happen in the wonderful world of flight simulation haha.

Re: P3D v3.2 strange terrain glitches

PostPosted: Sat Apr 09, 2016 7:09 am
by Ian Warren
Had Greg stop here yesterday trying a few things out, It may have been because I had other high resource .... art programs running in the background, on testing some of the FS stuff it would do this it would do that ... and then two reboots then wait for something to load, at times its fortunate to either have a couple of PC's or a good interesting library.