[quote name='Adrian Brausch' date='Jan 7 2012,3:06 PM' post='8300595']
ha video ( not surprisingly) is removed
There are still a couple of clips on there showing mission one. The HD one gives a much better impression. Interesting.
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Adamski wrote:QUOTE (Adamski @ Jan 7 2012,12:22 PM) <{POST_SNAPBACK}>Looks to me like the Lockheed Martin Prepar3D offering will end up carrying the torch ...
I've been interested in Prepar3D for a while and definitely agree it looks like the way to go. I fly exclusively in NZ, the UK, Australia and Antarctica in that order so even if Flight was a legitimate simulator rather than a toy flying game, it would hold no interest for me without wider coverage. If I want to fly around an island, I'll choose Earth Simulations' brilliant Alderney, Guernsey, Isles of Scilly or VLC's Chathams. With worldwide coverage you have that choice. You can build up your home country, or other areas you like as you please.
The other issue is the lockout of third party developers. Microsoft's FSX default UK showed some effort, but Australia and NZ were very poorly rendered before the local talent started working their magic. FSX may be the base platform, but for me, flight simming IS the community and its contributions. The fun of the experience comes entirely from addon scenery or aircraft, be they payware or freeware. Microsoft face an uphill challenge if they think they can render the whole world to Orbx, RealNZ, VLC or Horizon standards on their own for Flight, and would they even try? Would there be demand from the likely audience? I very much doubt it. Flight doesn't even need a real world location; it's little more than an arcade game judging by the previews and could just as easily be set in a fantasy environment. I see maybe a handful of areas being made available as add ons in the future, but I bet these will most likely be small, restricted areas like Hawaii and located in the US or Europe.
My FSX directory is almost 300Gb now thanks to addons and it's taken years to get to this stage of sophistication and performance. I'm really happy with it and am sure FSX will have a long life yet, but it's frozen in time in terms of its capabilities and the technical issues with it. The idea of Prepar3D as "FSX 2.0" with performance improvements, graphics on the GPU and support for modern standards is very appealing. With Orbx, Aerosoft and REX already on board and Rob looking at Prepar3D for RealNZ, I can see all the areas I fly in being available on a significantly enhanced platform down the line. Even though everyone seems to be hanging on for Prepar3D 2.0 as I was, I think I'm going to get a subscription now just to support the development work LM are doing.
AdeLast edited by AdrianPetford on Sun Jan 08, 2012 2:47 am, edited 1 time in total.Adrian Petford
West Midlands, UK
I spend eleven months of the year in the UK and one in NZ. I'm hoping to improve that... ;-)
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