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PostPosted: Tue Apr 08, 2014 7:59 am
by Kelvinr
Yep, yet another incremental update has been released. Not only this but Nvidia drivers 337.50 have been released with major API improvements which separates this set from previous sets by miles.

enjoy!

http://www.prepar3d.com/latest-news/

Kelvin.

PostPosted: Tue Apr 08, 2014 9:04 am
by s0cks
Fantastic. Guess I'll be giving P3D a go this weekend. I was waiting for v2.2 because OOM errors were driving me crazy!

PostPosted: Tue Apr 08, 2014 11:45 am
by toprob
I don't have time for a proper look today, but firing up 2.2 for the first time is a real treat -- the subtle lighting improvements (mainly cloud shadows?) make a real difference, and the autogen performs noticeably better.

PostPosted: Tue Apr 08, 2014 8:59 pm
by toprob
It's really hard to quantify the visual improvements, it just seems... livelier, the lighting is kind of translucent, and the distance-haze effects are back to what we saw in 2.0, but lost in 2.1.




PostPosted: Tue Apr 08, 2014 9:10 pm
by Splitpin
Once your in your new abode .... i must come and check this out .... great screens Rob.

PostPosted: Tue Apr 08, 2014 9:39 pm
by cowpatz
Nice shots Rob. This is going on my new rig once I put it together...hopefully next week. Dedicated Flt sim SSD and all. Work will be interfering until then unfortunately:(

PostPosted: Wed Apr 09, 2014 9:14 am
by s0cks
Yeah I have an SSD sitting on my desk and I've decided I'm going to bung that in and put P3D on it - because it's slow as a dog to load off the normal HDD.

PostPosted: Wed Apr 09, 2014 9:39 am
by Ian Warren
cowpatz wrote:
QUOTE (cowpatz @ Apr 8 2014,10:39 PM) <{POST_SNAPBACK}>
Work will be interfering until then unfortunately:(

Tell ya what, I'll do your job for the month, will give you all the time in the world to try it out cool.gif

PostPosted: Wed Apr 09, 2014 10:29 am
by cowpatz
Excellent Ian. I'll give you a few quick pointers and you should be on your way....... no worries. smile.gif

PostPosted: Wed Apr 09, 2014 10:38 am
by Ian Warren
cowpatz wrote:
QUOTE (cowpatz @ Apr 9 2014,11:29 AM) <{POST_SNAPBACK}>
Excellent Ian. I'll give you a few quick pointers and you should be on your way....... no worries. smile.gif

Most Extra Excellent, papers checked ..passport done .. flying gloves on .. and the hat ..... oh forgot my Ray ban sunny's

PostPosted: Wed Apr 09, 2014 12:15 pm
by NZ255
cowpatz wrote:
QUOTE (cowpatz @ Apr 9 2014,10:29 AM) <{POST_SNAPBACK}>
Excellent Ian. I'll give you a few quick pointers and you should be on your way....... no worries. smile.gif

What are you flying these days?

PostPosted: Wed Apr 09, 2014 2:42 pm
by cowpatz
I've reduced by 50%.......767

PostPosted: Wed Apr 09, 2014 4:26 pm
by Nosecone
Very nice screen shots is that default scenery?

Rhys

PostPosted: Wed Apr 09, 2014 4:36 pm
by toprob
Nosecone wrote:
QUOTE (Nosecone @ Apr 9 2014,4:26 PM) <{POST_SNAPBACK}>
Very nice screen shots is that default scenery?

Rhys


No, that's Real NZ Nelson:)

PostPosted: Wed Apr 09, 2014 7:28 pm
by GlennAV8R
Nosecone wrote:
QUOTE (Nosecone @ Apr 9 2014,4:26 PM) <{POST_SNAPBACK}>
Very nice screen shots is that default scenery?

Rhys


Rhys its time to move up from FS2004 mate youre missing out big time!

PostPosted: Thu Apr 10, 2014 9:27 am
by Nosecone
QUOTE
Rhys its time to move up from FS2004 mate youre missing out big time[/quote]
Don't you mean FSX laugh.gif hey not too many CAPPUCCINO or LATTE while in town it will kill the taste of instant when you get back

Rhys

PostPosted: Thu Apr 10, 2014 9:24 pm
by Splitpin
cowpatz wrote:
QUOTE (cowpatz @ Apr 9 2014,2:42 PM) <{POST_SNAPBACK}>
I've reduced by 50%.......767

Nothing wrong with a 76 Captain , must be like a 172 for you .

PostPosted: Thu Apr 10, 2014 10:59 pm
by s0cks
Looks good!


PostPosted: Thu Apr 10, 2014 11:10 pm
by Ian Warren
SOCKS .. is that default or has land class added ?

PostPosted: Fri Apr 11, 2014 8:32 am
by Kelvinr
I must admit things are looking much better this time and no real issues with the 2.2 release for me that I've found.

What will really be great now is to see a revamp of the landclass biome system as well as fixing the boundary areas so they blend nicely and we'll have a winner.