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J7G wrote:QUOTE (J7G @ Jul 22 2011,4:43 PM) <{POST_SNAPBACK}>Cool shot! One thing I've not been able to do in FSX is put the AC in an unrecoverable spin. Maybe I should try harder.
blame FSX, it doesn't naturally cope with aerodynamics outside of the normal flight envelope. The only aircraft that I have really found to behave as per books (not flight experience of course) is the a2a spitfire. It will stay in a spin and will also lose elevator authority if you go too fast which as far as I know is correct also. As far as Im aware a2a have coded it to behave like that and the FSX engine doesnt want to do it by default. Perhaps if there are any aircraft coders here they could explain the technical side of it.
If you want to use a simulator which has proper flight dynamics try either IL2 1942 or x-plane is meant to be good too but I havnt tried that one.
Edit, just to add you can see in that photo that there is full rudder in the direction of the spin, a few aircraft in FSX will spin but only with this condition. In real aircraft a lot of the time you do not require this input to maintain a spin.Last edited by morrisman1 on Fri Jul 22, 2011 7:53 pm, edited 1 time in total.Cameron Morison
CAA CPL(A), MEIR
FSX Acceleration on windows 7 64bit, Gigabyte P55a-UD3R i5-750, 4GB DDR3, HD5850 1GB (and still sucky frames - thanks fsx!)



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