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Appearances can deceive

PostPosted: Sat Feb 14, 2015 1:20 pm
by emfrat
Looks good, eh?

Image

...but not from here :rolleyes:

Image

Re: Appearances can deceive

PostPosted: Sat Feb 14, 2015 1:29 pm
by Ian Warren
Sacra Blur < Ianglish for French :P swizwot dos yous sinks yaz doun :rolleyes: I curse you :lol:

Re: Appearances can deceive

PostPosted: Sat Feb 14, 2015 3:33 pm
by emfrat
:D You don't frighten us, Ianglish ! Go and boil your bottoms, son of a silly person! Ah blow my nose at you !
(proceeds to bang on his helmet with his hands and stick out his tongue, making strange noises.) :nahnah:

Re: Appearances can deceive

PostPosted: Sat Feb 14, 2015 3:37 pm
by Ian Warren
Aaaagh , do that all the time :lol: .. Son of a silly family of families "Svee Vill Steuv"

Re: Appearances can deceive

PostPosted: Sat Feb 14, 2015 3:55 pm
by emfrat
Erwen's pilotable CdeG from flightsim slotted straight in and worked right out of the box...the readme says to put it in SimObjects/Boats but I ignored that and put it in/Airplanes.
Working on another FSPX flightplan, from near NP down to near PP, since your prevailing wind is S-E B-)

Re: Appearances can deceive

PostPosted: Sat Feb 14, 2015 4:14 pm
by Ian Warren
This is were Erwen's work really is helpful regard to placing it as a drivable carrier, really done a wicked job thinking outside FS and into the FS and Naval material , one thing I always give my thumbs up to is because it helps the lower end or laptop to enjoy a community for a bitta fun ... that makes it Super cool , no treat off large scenery files that may slow someone PC down but works a treat for the Carrier Ops.

Re: Appearances can deceive

PostPosted: Sat Feb 14, 2015 5:47 pm
by Splitpin
"Go and boil your bottoms, son of a silly person! Ah blow my nose at you ! " :lol: classic stuff Mike ... and great screens.