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Twelve 'O'Clock High - AH-B-17F

PostPosted: Sun Aug 30, 2015 1:05 pm
by Ian Warren
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Re: Twelve 'O'Clock High - AH-B-17F

PostPosted: Sun Aug 30, 2015 1:09 pm
by johnkiwi
Superb shots Ian :thumbup: :thumbup:

Re: Twelve 'O'Clock High - AH-B-17F

PostPosted: Sun Aug 30, 2015 1:17 pm
by Ian Warren
Thanks John, Its one those iconic types that will always never loose it appeal , this one has been long awaited.

Re: Twelve 'O'Clock High - AH-B-17F

PostPosted: Sun Aug 30, 2015 1:56 pm
by SeanTK
Very nice! Looking forward to future AH products as well. (Their Dove/Devon is on my list)

Re: Twelve 'O'Clock High - AH-B-17F

PostPosted: Sun Aug 30, 2015 2:14 pm
by Ian Warren
The Devon is very nice, that is one that I think is long awaited specific for the VC , Derek Palmer did a superb job for the FS9 sim , looking the this Boeing I guessing it really will come out trumps.

One off the biggest things I want to try is a Multiplay with one who has the A2A B-17G and me with the course have both installed .. that would be a real WWII maximum effort , as I pointed out this .. Aeroplane Heaven Flying Fortress has other things the other dose not and the model change for screens really add's to it.

Re: Twelve 'O'Clock High - AH-B-17F

PostPosted: Sun Aug 30, 2015 3:14 pm
by Splitpin
:thumbup: :thumbup: Magic stuff Ian.

Re: Twelve 'O'Clock High - AH-B-17F

PostPosted: Sun Aug 30, 2015 3:46 pm
by Ian Warren
Splitpin wrote::thumbup: :thumbup: Magic stuff Ian.

I'm having a little play with the paint kit but .. gone back to my old ways and started to hand paint it ... again who cannot love the Flying Fortress B-)

Re: Twelve 'O'Clock High - AH-B-17F

PostPosted: Sun Sep 06, 2015 1:43 pm
by Ian Warren
Off course "Mother and Country is fiction , tail number go's with but off course you need a Boeing to go with the 'Belle'
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Re: Twelve 'O'Clock High - AH-B-17F

PostPosted: Sun Sep 06, 2015 5:35 pm
by Ian Warren
Its a start "Mother and Country" to Flightsim.com, I changed it with a B17-10-15 with the nose astrodome, thought it a little more appropriate to meet the movie model. Now to look at another .... "Idiots Delight" always stuck me in the center page off Roger A. Freeman's B-17 Fortress at War

Re: Twelve 'O'Clock High - AH-B-17F

PostPosted: Sun Sep 06, 2015 5:47 pm
by deeknow
Glorious pics Ian !!! Great looking machine and textures.
I take it the AH model is the one to get now? Have you got the A2A model as well?

Re: Twelve 'O'Clock High - AH-B-17F

PostPosted: Sun Sep 06, 2015 6:39 pm
by Ian Warren
deeknow wrote:Glorious pics Ian !!! Great looking machine and textures.
I take it the AH model is the one to get now? Have you got the A2A model as well?

Thanks Dean, Truly they both .. really complement each other .. , yes I have the A2A 'G', that is a one were I can really go thru the manuals , both from Roger A. Freeman, late 1943 squadrons and group flew with both model so was a requirement .

The AH aircraft is not so technical and very much cheaper, I you really want to go thru the Accusim start up that the way to go , but I'm yet to try Accufeel with this Areoplane Heaven Jobbie , a fair bit works even in the raw.

Recommended , be interesting to see what further development , maybe the early 'E' and maybe turret less variants, I honestly don't know here.
But this is great because its the 'F'.

That is something I will try shorty is the Accufeel , that affects every aircraft , I'm only stall install after a mouth or so back, so that would be well worth looking into.

Re: Twelve 'O'Clock High - AH-B-17F

PostPosted: Mon Sep 07, 2015 12:18 am
by cezeta
Wow. great shots Ian.

Re: Twelve 'O'Clock High - AH-B-17F

PostPosted: Mon Sep 07, 2015 9:04 am
by Ian Warren
cezeta wrote:Wow. great shots Ian.

Thank you , the great this turrets and gun have the firing effect for screens and course bomb release is another feature.

Re: Twelve 'O'Clock High - AH-B-17F

PostPosted: Mon Nov 09, 2015 1:17 pm
by Ian Warren
WELL I GUESS I'D BETTER WELCOME THIS

B17F SP V1.3 is out!

This patch addresses an issue with the METAL TEXTURE MODEL ONLY, where the prop on engine 3 was not showing correctly.
If you do not use the metal texture model, you do not need to install this patch.

This is a complete package so please uninstall (backup any third party additions like liveries etc.) and install the new version.

Click the big "Download files" button below to get the updated version right now!

Re: Twelve 'O'Clock High - AH-B-17F

PostPosted: Tue Nov 10, 2015 8:56 am
by Ian Warren
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