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More P3Dv3 shots

PostPosted: Thu Dec 03, 2015 7:58 pm
by Naki
Installed a few more aircraft and NZNI and NZSI and brought Orbx HD trees..

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Re: More P3Dv3 shots

PostPosted: Thu Dec 03, 2015 8:09 pm
by toprob
That's getting very close to reality, the second-to-last shot especially.

Re: More P3Dv3 shots

PostPosted: Thu Dec 03, 2015 8:10 pm
by chopper_nut
Very nice, especially the Chippie at the end. :thumbup:

Re: More P3Dv3 shots

PostPosted: Fri Dec 04, 2015 9:43 am
by cowpatz
Do the ORBX HD tress make for much of a frame hit?

Re: More P3Dv3 shots

PostPosted: Fri Dec 04, 2015 11:23 am
by toprob
The only thing to be aware of is what Orbx call 'Negligible VAS impact', due to the increased texture size. So if you have problems with VAS, this won't help. But performance-wise, they use just the same 'models' as default, so there shouldn't be any impact.
With Orbx's own regional trees (such as FTX NZ trees) HD Trees are a bit more optimised, I think, so with FTX NZ you can get better performance. I haven't tested this, as I don't intend to install FTX NZ in Prepar3D, but I do use and love their HD trees.

Re: More P3Dv3 shots

PostPosted: Fri Dec 04, 2015 10:39 pm
by Splitpin
Naki ! :thumbup: :thumbup:

Re: More P3Dv3 shots

PostPosted: Sat Dec 05, 2015 9:29 pm
by Naki
thanks guys...yes I'm getting better performance or a nil hit with HD trees