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AFS2 Scenery progress

PostPosted: Sun Aug 30, 2020 4:48 pm
by emfrat
Mesh by Geoffkiwi on Flight-Sim.org, photos my WIP scenery
Love that runway :o

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Re: AFS2 Scenery progress

PostPosted: Sun Aug 30, 2020 5:12 pm
by emfrat
This gallery has shots around NZNV and up the E coast beyond Dunedin
SI mesh by Geoffkiwi, photoscenery by perokee, both on Flight-Sim.org

https://postimg.cc/gallery/kqpNKSc

Re: AFS2 Scenery progress

PostPosted: Sun Aug 30, 2020 5:37 pm
by emfrat
This gallery has shots from NZWN to NZPP and over the Hutt Valley.
NI mesh by Geoffkiwi, photos my WIP scenery.

Dammit, I uploaded the same set twice :wub:
This link should show you the correct pics:

https://postimg.cc/gallery/7Yj6rnx

:givein: Mike

Re: AFS2 Scenery progress

PostPosted: Sun Aug 30, 2020 6:14 pm
by Splitpin
Your photo work looks great Mike .... I cant begin to imagine how it all works, well done that man :thumbup:

Re: AFS2 Scenery progress

PostPosted: Sun Aug 30, 2020 6:37 pm
by Charl
That is a pretty good mesh+photo indeed... is all NZ meshed?

Re: AFS2 Scenery progress

PostPosted: Sun Aug 30, 2020 7:30 pm
by emfrat
Charl wrote:That is a pretty good mesh+photo indeed... is all NZ meshed?


Pretty much, Charl, apart from some of the smaller islands - I haven't checked out NI thoroughly yet, but it looks good so far. Member 'perokee' did a SI mesh, and some nice photoscenery, with good water blending. Geoffkiwi has now done mesh for both NI and SI. You can see from my WIP stuff how much more work is needed - it means hand-editing almost every raw input tile, and since NZ has even more tiles than it has sheep, you can imagine it needs a lot of time. :rolleyes:
A Level 9 tile is about a 50km square, so it won't be hard to do local ones, say, for centres like New Plymouth, Palmy North, Hamilton or Auckland and fill in the gaps later. Remember though, that whoever designed NZ wasn't thinking of us flight simmers :lol:
ATB, Mike

Re: AFS2 Scenery progress

PostPosted: Sun Aug 30, 2020 7:34 pm
by emfrat
Splitpin wrote:Your photo work looks great Mike .... I cant begin to imagine how it all works, well done that man :thumbup:

Thanks Marty - the community in the IPACS Forum have produced some very useful development tools, which makes things easy, and all for free, too.

ATB, Mike