jankees wrote:nice shots, but what is DLSS5?
It's the "next generation" of lighting/textures shading. It's all over YouTube at the moment, so I couldn't avoid seeing it.
There seem to be all sorts of ways of installing it, but this is the video (and method) that worked for me:
Optiscaler Setup Guide - This Version Can Run DLSS5 in MSFS 2024.
I also use Reshade, and this method allows you to keep using it. If you follow the YT guide above, it's quite simple. Once you've downloaded the necessary files, it's all installed by one batch file. Another batch file removes it if you screw up. Anything that installs and runs in the root MSFS folder gives me the creeps, but this one appears to be quite simple and safe. Nothing else in MSFS gets touched.
There are dozens of settings you can tweak from within Optiscaler, but I followed the video (at first) and left nearly all of them untouched. After a fair bit of experimenting with the options, I did find a setting that stuffed things up, so I got the chance to test the de-installer. It worked fine - and a quick re-install got me going again.
If you're experimenting with the settings, I'd suggest making frequent backups of OptiScalar.ini, so you can get back to your last experimental/working profile.
Screenshots don't really do it justice: you really need to see it in-sim. You can easily toggle the effect on and off to see the difference. It's not the Holy Grail, but I think it's a *huge* improvement, visually. There are odd side-effects (eg. wet ground textures becoming too reflective) and a slight frame rate hit, but I really like the way it improves objects (aircraft, buildings etc.). As an avid repainter, I think you'll like what DLSS5 will do for your liveries.