With the pending release of Timmo's VLC, thought I would re-install FSX and have encountered some very interesting problems.
Have an ancient rig (HP Intel P4 2.66MHz 1Gb RAM and Radeon X1650 512Mb video card). Unfortunately, I am unable to add another Gb of RAM (HP MB only takes 1Gb). Anywho, these specs are within the "recommended" parameters for running FSX (less than ideal but the rig is capable of running the game).
Okay. Loaded FSX Disks 1 and 2, set sliders (Resolution: Native; Filtering: Tri; AA enabled, Global Texture: Very High; Autogen: Normal; Scenery Complexity: Dense; Water: High 1+; FPS: locked at 15; all other settings as FSX set them during installation), and ran the default flight. A very respectable 15fps and extremely smooth.
Rebooted (using the 3Gb Switch this time), Game Boosted running background apps, Ctrl+Alt+Del and killed off other background apps, have 15 running), created a batch file for FSX to Load High, loaded Christian's NZ Mesh, NZ Topo (with FSX patch), and NZ Landclass, and set up a flight at NZCH. A very respectable 15fps (dipping to 10.4 sometimes) and extremely smooth.
Rebooted and loaded Acceleration. Flew default flight. Same results as above.
Rebooted (using 3GB switch), Game Boosted and killed off extraneous background apps, loaded FSX High and set up a flight at NZCH. A very unrespetable 10.4 fps and jerky (stutters, and not micro) as heck. Have added tweaks to the FSX.cfg: fiber_frame_time_fraction=0.33 and lowered texture_bandwidth_mult= to 10!!! (these are proven tweaks, as I understand it, to combat stutters). Same results.
It's interesting that, out of the box, FSX runs acceptably. As soon as Acceleration is added ... it all goes to heck in a hand basket.
Any ideas why this is occuring?

