Carrier Ops

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Postby chopper_nut » Wed Jan 21, 2015 9:50 pm

Virtavia's Scimitar with a few mods to get it to launch. Getting off the HMS Victorious C1960

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Postby Ian Warren » Wed Jan 21, 2015 9:52 pm

chopper_nut wrote:
QUOTE (chopper_nut @ Jan 21 2015,9:42 PM) <{POST_SNAPBACK}>
The only piston engined carrier aircraft I have are the Tracker and the Swordfish.

Swordfish would be a great starter .... We all have to remember, you cannot use AI carriers in a multiplay .. proven one is Bruce Fitzgerald's CV-6 USS Enterprise.
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Postby waka172rg » Wed Jan 21, 2015 9:53 pm

Ian Warren wrote:
QUOTE (Ian Warren @ Jan 21 2015,10:52 PM) <{POST_SNAPBACK}>
Swordfish would be a great starter .... We all have to remember, you cannot use AI carriers in a multiplay .. proven one is Bruce Fitzgerald's CV-6 USS Enterprise.


yes just as i was gunna say winkyy.gif dont have sord fish not interested in flying ;_)may b Corsair i know u have Ian and with the new FD WoW blink.gif
Last edited by waka172rg on Wed Jan 21, 2015 9:56 pm, edited 1 time in total.
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Postby chopper_nut » Wed Jan 21, 2015 9:54 pm

I'll go and download it then
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Postby Ian Warren » Wed Jan 21, 2015 10:16 pm

chopper_nut wrote:
QUOTE (chopper_nut @ Jan 21 2015,10:54 PM) <{POST_SNAPBACK}>
I'll go and download it then

Also need .. and install into the aircraft fold - not boats @ flightsim.com

FSX - FSX Other Aircraft
FSX CV-6 USS Enterprise
[ Download | View ]

Name: cv6.zip
Size: 6,019,708 Date: 01-17-2009 Downloads: 3,828

FSX CV-6 USS Enterprise. Aircraft carrier features hardened flight deck and hangar deck; operational arrestor cables (Acceleration users); air boss camera view for watching deck operations; stable water dynamics / top speed in the low 30's; custom wake effect; night textures. By Bruce Fitzgerald.
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Postby chopper_nut » Wed Jan 21, 2015 10:21 pm

Yeh got it sorted thumbup1.gif
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Postby emfrat » Wed Jan 21, 2015 10:47 pm

I have hacked out a drivable HMS Vic, and added a GPS and an A/P which should follow the GPS track I have planned in Plan-G - seems to hit the FPS pretty hard, though.
Watch this space - there is madness in my method winkyy.gif
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Postby chopper_nut » Fri Jan 23, 2015 4:52 pm

Parked up at Yeovilton after flying from Lossiemouth en route to join the Victorious steaming out of Guz. Loving the carrier flying at the moment.

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Postby Ian Warren » Fri Jan 23, 2015 5:17 pm

chopper_nut wrote:
QUOTE (chopper_nut @ Jan 23 2015,5:52 PM) <{POST_SNAPBACK}>
Loving the carrier flying at the moment.

Greatest thing , Super idea to really enjoy High Framed aircraft with a low end PCs and with AI carriers 2 to help then we have the MP that really kicks butt! cool.gif
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Postby chopper_nut » Fri Jan 23, 2015 6:10 pm

We have to sort MP out one day. I was practicing on the early war Victorious with a Corsair so I can get onto both types of carrier now.





I haven't managed to get any shots of the approach yet. I have to have the RFN gauge up for lining up before I can see the mirror and on the Bucc, I have to have the speed brake lever up so I can adjust it on the approach. If I change views, I have to bring these up again. Pain in the ass.
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Postby Ian Warren » Fri Jan 23, 2015 6:25 pm

Be great if I can contact Erwin Welker, get the the Brit carriers modified , the list of freewares .. course the paywares for a Carrier Craze ! Brilliant cool.gif

I one thing, being pilot-able requires a CAG and Cap and screenie person and ATC as well , that is a lotta fun smile.gif
Last edited by Ian Warren on Fri Jan 23, 2015 6:27 pm, edited 1 time in total.
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Postby Charl » Fri Jan 23, 2015 8:33 pm

chopper_nut wrote:
QUOTE (chopper_nut @ Jan 23 2015,7:10 PM) <{POST_SNAPBACK}>
I haven't managed to get any shots of the approach yet.

FS Recorder is your friend, it has a proper replay function...
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Postby emfrat » Sat Jan 24, 2015 9:23 am

A fine sight, but it still wants to be druv mad.gif need to try a different A/P. And there's some floating lights (last pic) which will have to go.













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Postby Ian Warren » Sat Jan 24, 2015 9:34 am

Floating lights they would be your retractable radio masts, there are some things that get a bit tricky, wonder if the night lighting was turned on, have you got this one drivable?
Last edited by Ian Warren on Sat Jan 24, 2015 9:35 am, edited 1 time in total.
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Postby emfrat » Sat Jan 24, 2015 10:07 am

Ian Warren wrote:
QUOTE (Ian Warren @ Jan 24 2015,7:34 AM) <{POST_SNAPBACK}>
Floating lights they would be your retractable radio masts, there are some things that get a bit tricky, wonder if the night lighting was turned on, have you got this one drivable?


I had to drive it to get the pics, cos the A/P wasn't following the GPS flightplan. The light are those four dots off the port beam and quarter, in line with the far green hill.



Last edited by emfrat on Sat Jan 24, 2015 10:16 am, edited 1 time in total.
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Postby Ian Warren » Sat Jan 24, 2015 10:16 am

Good you got it drivable , not sure what would cause the light problem tho .. bit of a head scratch that one.
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Postby chopper_nut » Sat Jan 24, 2015 12:07 pm

I was looking last night and I see that all the Flying Stations carriers have been made drivable.
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Postby Ian Warren » Sat Jan 24, 2015 12:10 pm

OK, have not been over there for a while, it is a good plan, as I keep pointing out, peoples with a lower end PC can really step and have fun in a MP.
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Postby chopper_nut » Sat Jan 24, 2015 12:16 pm

Flying Stations haven't made them, I think it was either on SOH or just on Flightsim.com
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Postby Ian Warren » Sat Jan 24, 2015 12:45 pm

Maybe it is something I should have a twiddle with for the SDBs USS Enterprise and Aerosofts USS Kitty Hawk.
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