Ian Warren wrote:QUOTE (Ian Warren @ Jan 23 2015,1:45 PM) <{POST_SNAPBACK}>Maybe it is something I should have a twiddle with for the SDBs USS Enterprise and Aerosofts USS Kitty Hawk.
Give it a go. Can't hurt
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Ian Warren wrote:QUOTE (Ian Warren @ Jan 23 2015,1:45 PM) <{POST_SNAPBACK}>Maybe it is something I should have a twiddle with for the SDBs USS Enterprise and Aerosofts USS Kitty Hawk.
Give it a go. Can't hurt
chopper_nut wrote:QUOTE (chopper_nut @ Jan 24 2015,10:07 AM) <{POST_SNAPBACK}>I was looking last night and I see that all the Flying Stations carriers have been made drivable.
Bugger! - after all my hard workMikeW
'Propliner' is actually short for 'Proper airliner, with big rumbly radials'
emfrat wrote:QUOTE (emfrat @ Jan 24 2015,2:24 PM) <{POST_SNAPBACK}>Bugger! - after all my hard work
BUGGER ME! ..
emfrat wrote:QUOTE (emfrat @ Jan 23 2015,2:24 PM) <{POST_SNAPBACK}>Bugger! - after all my hard work
At least you shouldn't have to tweak it too much
chopper_nut wrote:QUOTE (chopper_nut @ Jan 24 2015,11:27 AM) <{POST_SNAPBACK}>At least you shouldn't have to tweak it too much
Couldn't see anything at SOH or Flightsim - mine will be better anyway
MikeW
'Propliner' is actually short for 'Proper airliner, with big rumbly radials'
chopper_nut wrote:QUOTE (chopper_nut @ Jan 23 2015,2:37 PM) <{POST_SNAPBACK}>I'll have a look to see where I saw it
Just search HMS Victorious on Flightsim.com under FSX files
Ian Warren wrote:QUOTE (Ian Warren @ Jan 24 2015,11:49 AM) <{POST_SNAPBACK}>A thought and suggestion I will put to Dovetail and would add/return back to running FSX in MP on two or even three computers from the my IP address .. would be dang handy for Carrier Ops with a home network, FS9 and early FSX did it without any problems, soon as the SP1/2 packs come, the doors were shut.
I could run the MP and drive the Carrier then join the flying action ...
Where I am trying to get to, is a drivable carrier being driven by its autpilot on a GPS flightplan using waypoints (hence the FMC). I should be able to launch that into an MP from Minibeast, using one login, then connect in the usual fashion from Superbeast, which is my main flying machine, and land on the carrier as if another player was driving it.
Haven't played much with FMC or GPS stuff, but I now have a very poor opinion of the default FSX GPS.MikeW
'Propliner' is actually short for 'Proper airliner, with big rumbly radials'
chopper_nut wrote:QUOTE (chopper_nut @ Jan 24 2015,11:41 AM) <{POST_SNAPBACK}>I'll have a look to see where I saw it
Just search HMS Victorious on Flightsim.com under FSX files
Which I did and there they were, dated from 2010 & 11 - I thought I had missed something new, or at least more recent. Not that Erwin's work would be any the worse for that. Ta mate.MikeW
'Propliner' is actually short for 'Proper airliner, with big rumbly radials'
chopper_nut wrote:QUOTE (chopper_nut @ Jan 24 2015,5:54 PM) <{POST_SNAPBACK}>We should organise that. Just a thought along the same lines, is there any U-Boat AI? Be quite neat and possibly quite boring to go hunting U-Boats in the North Atlantic in a Liberator or something.
You can have submarines in P3D, but beyond that, I know nozzing.MikeW
'Propliner' is actually short for 'Proper airliner, with big rumbly radials'
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