With DLSS5, then default (below). Metal areas are much better rendered:


Just look at the texturing on the clothing:


The default rendering looks flat and unappealing:


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jankees wrote:nice shots, but what is DLSS5?
cowpatz wrote:Many of the YT videos I have watched on this subject appear to be somewhat over-sharpened to me. Does it help at all with the glass cockpit displays like the fuzzy rolling altimeter scale?

cowpatz wrote:What sort of GPU load and temp increase do you get when you change to and from DLSS 5 in a complex environment?
DLSS5 ON OFF
----------------------
1) Framerate: 28 30
2) GPU Useage: 95 84
3) GPU temp: 57 54
cowpatz wrote:Does it help at all with the glass cockpit displays like the fuzzy rolling altimeter scale?
cowpatz wrote:There are some clever chaps around. I take it the FPS figure was without FG?
I might use that mod and swap from TAA to DLSS and see how it goes. I assume that this can be done on the fly so as to get a good comparison?









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