FSX Milford Workaround

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Postby nzcoaster » Sat Nov 04, 2006 10:48 am

Hi Christian

You probably have been hammered with this already however just in case ;-)
In FSX we now have some radical faultlines in our most scenic places NZMF when using 20metre and Topo (Geographx)
Now we know NZ is a volatile place as far as Earthquakes go but I was wondering if you were planning on getting out your earthmoving machinery and demolition team to deal with some of these weird ones like nzmf and undoubtedly others

I have tried to adjust things myself and have a certain amount of success by having Your Topo and Mesh at top of scenery layer and including FS9's OCEN folder under that
and removing (after backup) 2 files in Scenery directory 1105 in FSX
they are
APX92470.bgl (Milford and Glenorchy)
CVX9247.bgl (Coastline River Data?)

This removes the weird landforms in this area of Milford but its side effect is a large brown sea area out of the coastline. It seems if I could just adjust that CVX9247 which is the one that does most of the damage we might have an interim workaround for milford NZMF area. I will post this info around abit to see if others might want to check it out.

Any help or comments appreciated
Cheers
Greg

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Postby Christian » Sat Nov 04, 2006 11:12 am

Hi Greg

Believe it or not, you're only the 3rd person to bring this problem up. I get virtually no FSX enquiries - it seems FSX is really not very popular.

Your observations are correct, but loosing the water is not a good thing either. The reason for this problem is that water masses have a height assigned, and MS used the faulty SRTM mesh to derive the height for the river and NZMF elevation.

I will offer a work around soon, so far this has been low priority as I simply get almost no enquiries and because I need to buy a new system to run FSX at acceptable framerates.

Hope that helps,
Christian
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Postby nzcoaster » Sat Nov 04, 2006 1:59 pm

Thanks Christian

Yeah I understand about FSX Performance hassles

Whats your present rig

I've got amd64 3800 2 gig mem sata hard drives and 6800GT pcie 256mb

Ive applied most of the tweaks from
http://www.fox-fam.com/wordpress/?page_id=41
and seems to help
I'm doing well to get 15-20 anywhere in NZ so I fly mostly back blocks and small airports to avoid below 10fps
It seems very hard making choices at the mo cause guys with real munter of machines aren't that far ahead so I'm watching the forums for who's rig works but do'nt want to get all neggy and sink my chops into MS , Its really amazing that they hang around and contrib to the forums now as they are aware of the difficulty's people are having. so I ride it out without getting flustered and keep an eye on what works

Anyhow thanks Christian for your reply
what we need is a FS9 compatibility switch that reverts to FS9 based elevations now that would bring a sigh of relief to all the addon makers having to update everything

Seeya
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Postby Guest » Sat Nov 04, 2006 11:10 pm

AMD64 3000, 1GB RAM, IDE harddrives + 6600GT 156MB

Nothing that can run FSX on any acceptible level (at least how I define acceptible)

FS9 backwards compatible for the topo scenery would be great - there is some, but not as good as it could have been.

Christian
Last edited by Guest on Sat Nov 04, 2006 11:10 pm, edited 1 time in total.
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