JonARNZ wrote: Heres my 20 cents worth, it is worth noting that opinions on this topic vary widely, as does the experience of different uses.
One of the key learnings to date with FSX is that the graphics card more than the processor is the key. Personally I'm not convinced that any AGP card is going to give you the performance you want, so not sure if Brock got the card types around the wrong way or not. The last thing you need is to spend money, as youve said, and be disappointed with the result.
FSX relies heavily on CPU power, ram and most importantly the GPU. If you want to really get it going anything less than a dual core, 2GB ram and a Nvidia GT card and/or the Radeon equivalent with at least 512 ram is going to leave you feeling flat, or at the least having visuals you might as well stay with FS9 to get and save the money.
FSX is a resource hog, yes you can pull sliders back to get better performance, and thats fine if we are sticking with our current system and not thinking about investing hard earned cash. If you want to upgrade, and live with the upgrade for the next two years, I would suggest you wait and get a powerful new system that will do the business for you, rather than mess around spending many hundreds of dollars and still not get the performance you want. Also remember DX10 is coming, so I would wait for the time being and see what happens with that. Short term maybe more ram and a better card from trademe to get you through.
A few months ago I upgraded to a 4800 dual core cpu, 7900gt video card, 2 gig of ram, MSI diamond plus motherboard, 540 watt power supply. You would think that this would be capable of runnine fsx with all the sliders up. Wrong. With all the sliders to the right in county settings I get about 15-20 fps. At a large airport I may get 6-9 fps on the ground. Not exactly a screamer. I found this info from Phil Taylors blog.
Hi, Let me introduce myself. I am Phil Taylor and I am Senior PM for Graphics and Terrain in Aces Studio. I joined Aces during the end-game of FSX and am now involved in all the studio projects moving forward.
I am seeing a lot of threads and a lot of thrashing on this forum, and I thought I would try to address some of the discussions and draw a line in the sand. One big topic of discussion is performance (FPS) and DX10.
DX10 by itself isn't a magic bullet for the real performance issues that become evident as you move the sliders to the right. It was a conscious design decision of the studio to load the sliders so that, on day one, no one can run the sim at full slider levels. We did that so the sim will still have life in it three years from now. For better or worse, that is our design center. It is what it is. It will be that way in FS11, and it was that way in FS9, so this conscious design decision should not come as a surprise
If you like you can read more here.....
http://blogs.msdn.com/ptaylor/default.aspxSo, according to him we have a long wait until there is equipment out there that will run the sim like we would like. Had I seen this first I would not have bought fsx. Fs9 works great with my system now. Good luck on your upgrades but don't expect that throwing 1500 dollars at it will cure your fps problems.