by Timmo » Thu Nov 23, 2006 8:26 am
You should be able to get those file sizes down surely? One option might be to use a water mask to remove the areas of the image that are water. From an image compression point of view, there isnt much difference between water pixels and land pixels but the difference is that water pixels/areas are pretty much uniform and can be represented in Flight sim by the water effects...If you use .tga images you can make a nice progression from the land (photo tiles) to the shallow water (50% Photo, 50% water effect) to the water (100% water effect)
Oh, btw what does the patch do/What is it?
Last edited by
Timmo on Thu Nov 23, 2006 8:27 am, edited 1 time in total.