object placment tool

The place to ask for help or solve each others technical issues and discuss hardware

Postby 2fst4u » Thu Dec 27, 2007 2:51 pm

so i've read many a tutorial on how to activate the object placment tool including editing (and backing up) the dll.xml file but nothing has worked. i cant get it to show when im playing fsx. i have vista and the deluxe fsx version (i have to sdk installed, it just wont activate). i also have acceleration. what can i do?!
Last edited by 2fst4u on Thu Dec 27, 2007 2:51 pm, edited 1 time in total.
2fst4u
Forum Addict
 
Topic author
Joined: Fri Dec 07, 2007 3:27 pm
Posts: 388
Location: Wellington, New Zealand

Postby HardCorePawn » Fri Dec 28, 2007 7:24 pm

Do you have the SDK service pack 2 installed as well? They released it just after they put out SP2 for FSX...

if you have, then post your .xml file, so we can double check it
"Son, we are about the break the surly bonds of gravity, and punch the face of God." -- Homer Simpson

Image
User avatar
HardCorePawn
Senior Member
 
Joined: Fri Sep 01, 2006 4:18 pm
Posts: 1277
Location: 2500' above Godzone

Postby 2fst4u » Sat Dec 29, 2007 2:43 pm

i think i do.

here is what the file says

<?xml version="1.0" encoding="Windows-1252"?>

<SimBase.Document Type="Launch" version="1,0">
<Descr>Launch</Descr>
<Filename>dll.xml</Filename>
<Disabled>False</Disabled>
<Launch.ManualLoad>False</Launch.ManualLoad>
<Launch.Addon>
<Name>Object Placement Tool</Name>
<Disabled>False</Disabled>
<ManualLoad>False</ManualLoad>
<Path>C:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\object_placement.dll</Path>
</Launch.Addon>
</SimBase.Document>
2fst4u
Forum Addict
 
Topic author
Joined: Fri Dec 07, 2007 3:27 pm
Posts: 388
Location: Wellington, New Zealand

Postby HardCorePawn » Sat Dec 29, 2007 8:34 pm

Also, I have discovered a new placement tool that everyone seems to be raving about...

Whisplacer
"Son, we are about the break the surly bonds of gravity, and punch the face of God." -- Homer Simpson

Image
User avatar
HardCorePawn
Senior Member
 
Joined: Fri Sep 01, 2006 4:18 pm
Posts: 1277
Location: 2500' above Godzone

Postby HardCorePawn » Sat Dec 29, 2007 10:11 pm

QUOTE
i also have acceleration[/quote]

Ok, I think i know what the problem may be... I just installed the SDK SP2 and it says "Do NOT install this if you have Acceleration installed"... so if you have acceleration AND the SDK SP2 installed, that may be why things are a little screwed up... Unfortunately I do not know how to fix this... you might want to try removing the SDK SP2 and see if it works...

I just installed the SDK, the SP1A update and then SP2... as I used the 'default' locations all i had to do was change the <Disabled> tags in the dll.xml to false and the tools menu showed up...

Which reminds me of one last thing... you are actually in flight aren't you?? You cannot access the tools menu from the main screen... you must be in a flight!
"Son, we are about the break the surly bonds of gravity, and punch the face of God." -- Homer Simpson

Image
User avatar
HardCorePawn
Senior Member
 
Joined: Fri Sep 01, 2006 4:18 pm
Posts: 1277
Location: 2500' above Godzone

Postby 2fst4u » Sun Dec 30, 2007 1:40 pm

yea, i've done everything right. no sp2 and i am in free flight. i have it so it says <disabled>false</disabled> (actually, it was already like that. i didnt change it, it just said it) so i cant figure it out. i'll look at that other one you said
2fst4u
Forum Addict
 
Topic author
Joined: Fri Dec 07, 2007 3:27 pm
Posts: 388
Location: Wellington, New Zealand

Postby HardCorePawn » Sun Dec 30, 2007 6:20 pm

Code: Select all
<?xml version="1.0" encoding="Windows-1252"?>

<SimBase.Document Type="Launch" version="1,0">
  <Descr>Launch</Descr>
  <Filename>dll.xml</Filename>
  <Disabled>False</Disabled>
  <Launch.ManualLoad>False</Launch.ManualLoad>
  <Launch.Addon>
    <Name>Object Placement Tool</Name>
    <Disabled>False</Disabled>
    <ManualLoad>False</ManualLoad>
    <Path>..\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\object_placement.dll</Path>
  </Launch.Addon>
  <Launch.Addon>
    <Name>Traffic Toolbox</Name>
    <Disabled>False</Disabled>
    <ManualLoad>False</ManualLoad>
    <Path>..\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Traffic Toolbox SDK\traffictoolbox.dll</Path>
  </Launch.Addon>
  <Launch.Addon>
    <Name>Visual Effects Tool</Name>
    <Disabled>False</Disabled>
    <ManualLoad>False</ManualLoad>
    <Path>..\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Special Effects SDK\visualfxtool.dll</Path>
  </Launch.Addon>
</SimBase.Document>


Thats what my file looks like... (note: it has the wierd looking <Path> tags coz i used the default locations and its a relative path from the FSX directory...). I've just had another idea... what is the path to that dll.xml file??? it should be something like:

C:\Documents and Settings\[YOUR USERNAME]\Application Data\Microsoft\FSX\dll.xml

Although you're on Vista, so it might be doing funny things...

Oh and one other thing... did you edit it with Notepad or wordpad?? and are you 100% sure that the file is named dll.xml and not something like dll.xml.txt (Windows may be hiding the true file extension <_< )... to double check, put explorer into 'Details' view... and look at the 'Type' of the file... it should say something like "XML Document"... and NOT "Text Document"
Last edited by HardCorePawn on Sun Dec 30, 2007 6:23 pm, edited 1 time in total.
"Son, we are about the break the surly bonds of gravity, and punch the face of God." -- Homer Simpson

Image
User avatar
HardCorePawn
Senior Member
 
Joined: Fri Sep 01, 2006 4:18 pm
Posts: 1277
Location: 2500' above Godzone

Postby 2fst4u » Wed Jan 23, 2008 3:41 pm

yea, i found another tutorial that directed me to the file a diferent way and it worked. wierd. but now i need instuctions on how to place objects because they just dissapear after going 'ok'. any help?
2fst4u
Forum Addict
 
Topic author
Joined: Fri Dec 07, 2007 3:27 pm
Posts: 388
Location: Wellington, New Zealand

Postby Timmo » Wed Jan 23, 2008 7:36 pm

see this thread: http://nzff.org/forum/viewtopic.php?t=...p;#entry8199816

The file needs to be saved as 'Scenery' and then compiled into a bgl
Timmo
NZFF Pro
 
Joined: Wed Oct 25, 2006 6:28 pm
Posts: 2056
Location: Tauranga


Return to Technical Issues

Who is online

Users browsing this forum: No registered users and 4 guests