I know it might seem like 'photoreal' is the Hare while 'something else' is the Tortoise in this race, but there are a couple of points to consider:
- Not all parts of New Zealand have access to the same quality satellite photographs. This will mean a distinct change in photoreal scenery quality from one area to another.
- Copyright restrictions over use of Google Earth images? I'm not sure about this. I know we're releasing it as free, but does anyone know outright if people can actually use Google Earth images like we do?
- Shadows and perspective flaws. Unless the sun is directly overhead at the time the image was taken, you will see shadows. This looks unrealistic when the sun is in the same part of the sky as the shadow is in. It also creates a perspective distortion when viewed from anywhere other than directly overhead. Also, there are often buildings where you see the sides of them since the satellite wasn't directly overhead when it took the photograph. This kills perspective. I hate seeing forests on photoreal scenery since they always look a bit surreal. They have the shadows that would suggest they are tall, yet they are totally flat. If you put trees on top of them, that can look a little bizarre too. I often feel that FS' ground scenery polygons look a lot nicer than photoreal forests.
- Stretched cliff face sides. If you drape an image over steep terrain, it stretches the image on the steep slope and can look really horrible.
- Sharpening halos very obvious. Those into photography will understand what I mean here. It's what you get when an image has been artificially sharpened. The edge of a dark object on a bright background is highlighted in a colour brighter than the background. From a distance, this makes the image appear sharper. But up close, it just looks horrible. This is something you often notice in photoreal scenery based on low res images. I'm not sure if FS adds in some sharpening itself here too.
- Only looks good from high altitudes. If it's a lower res image (and for the most part, I'm referring to the best thing FS9 can handle) photoreal scenery really only looks good from high altitudes, in my opinion. This is mostly because the previous 3 problems listed above aren't noticeable from there. For IFR flights, this is fine. For any kind of rural work, it can be very limiting.
So if not photoreal, then what? And I don't have the answer to this. I think photoreal has it's place around airports and on paddocks etc where default FS just never looks like NZ, but it seems that it falls down wherever you bring in 3d objects. Unfortunately, this is probably about 95% of this country's scenery tiles. I just wanted to try and stimulate some debate and see what people think about this. I suspect we'll end up using it, since that's what we have a lot of already out there. But the quality gaps between areas isn't something we will be able to just ignore.
