
This got me thinking about just how limited things used to be. Although it was easier, there is no comparison with what we can do now - it is just a lot harder and takes a lot more time.
Back then a modeller only had 256 polygons with which to build a model !! My fletchers have about 6600 polygons on the exterior model and 5800 for the VC !!
Back then we could only use 256 x 256 textures with a fixed 256 colour pallette !! Now you can use up to 2048 x 2048 pixel, with any range of colours, MIP maps, Shine etc etc.
Back then I could build a model within a week or so, now it takes months.
A repaint could be done in one night, now it can take days if not weeks.
I'm glad I've gained the experience behind as I have learned a lot of tricks on the way, especially how to be economical with polygons, the only drawback is that I can't ever make all the planes or scenery I once wanted to - there just is not enough time.
Deane




Thanks so much for your excellent freeware planes!!!