orrible airport grass texture

An area to discuss scenery addons for virtual NZ

Postby Adamski » Tue Jul 28, 2009 11:27 pm

Timmo wrote:
QUOTE (Timmo @ Jul 28 2009, 09:32 PM) <{POST_SNAPBACK}>
did you move the bgl to a scenery folder and activate it?

Tags are a bit hit and miss but a search for 'holger sandman landclass table' should bring up a document that will help. FSX KML doesn't grab an image (if only it could!)- you just use the underlying imagery in google earth to digitize polygons (similar to a bona-fide GIS system), attribute them and then convert them.

My mistake - I thought it was like "TileProxy" (which I haven't tried) ... and it "magically" saved the background image as well laugh.gif

I can see this could be a nifty utility though - for repainting areas of landclass etc.
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Postby HardCorePawn » Wed Jul 29, 2009 12:47 pm

FSXKML is what I used to flatten the area around the runway and the various valleys in MilfordSoundX...

I also used it to exclude Autogen and create the grass texture around the runway...
"Son, we are about the break the surly bonds of gravity, and punch the face of God." -- Homer Simpson

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