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hoki1185 wrote:QUOTE (hoki1185 @ Aug 25 2009, 05:19 PM) <{POST_SNAPBACK}>Is anyone operating this unit or know much a about it.I would be interested to know how it runs with Vista and ATI Radeon Graphics cards compatibility.I've been to the Matrox sight and it specifies compatibilty,even with my laptop.I think this is at odds with some of the reviews I have read.Ian.
Hi Ian I am using 3 monitors with a Matrox TripleHead2Go Digital and I had a ATI Radeon 256mb earlier model forgot the number now but I had to upgrade the graphics card to run it so upgraded to NV9800GTX 512mb and it is working fine work with Win XP 32 and 64bit Vista 32bit not tried Vista 64bit and Win 7 32 and 64bit
Doug
hoki1185 wrote:QUOTE (hoki1185 @ Aug 28 2009, 05:55 PM) <{POST_SNAPBACK}>Any problems setting it up initially?Would it run with a larger central monitor(say 24") with 2x 22" monitors adjacent?Ian.
It will run with any 3 monitors but for best results use 3 identical monitors I tested mine hooked to a 26inch TV a 19 and a 17 inch monitor and worked fine but for Flight Sim you need to have three identical monitors to get everything lined up correctly I have 3 x 22inch monitors
Here is a couple of pics but not taken right out to the full view about 3/4 of the available width.
IslandBoy77 wrote:QUOTE (IslandBoy77 @ Oct 27 2010, 10:57 AM) <{POST_SNAPBACK}>Hey Mat. Thanks for posting your "journey" - very interesting. A questions: the "bezel management" you talk about - what's the story with this? Are you able to elaborate on exactly what it is, how it works, and why the "limitation" is a problem for you? Ta.
Thanks - my hope is that it will give others thinking about doing the same a point to start from!!
Bezel management allows you to compensate for the width of the plastic frames (Bezels) of your monitors. Without it, images spanning across two adjacent displays appear disjointed as they stop at the edge of the displayed image on one screen, before starting again on the adjacent screen. See the images and videos below to see what I mean - look at how the fences, race track and track markings look. With bezel management on, you can select how many pixels are compensated for and the software will remove an appropriate portion from each edge of the image. To the viewer, it gives the impression that the image continues behind the bezels, rather than stopping and starting. It makes a HUGE difference to the immersion of FS!!
Matrox Bezel Management Explanation
Image Example Without Bezel Management
Image Example With Bezel ManagementLast edited by mfraser on Wed Oct 27, 2010 11:02 am, edited 1 time in total.
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