Mesh problem around Tauranga using Geographx Combo Topo Scenery

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Postby caseybowden123 » Sun May 01, 2011 11:01 am

Hi all.
I have recently purchased Christian Stock's wonderful NZ Mountains Roads and Rivers Scenery for FS2004.
Am really blown away by how much it has improved my sim, however I have discovered one problem: Around Tauranga there is a large hump of land that extends into the sea(it looks very much like the old default mesh/coastline). However all other parts of coastline and mesh seem to be fine.

I had searched through the forums but have not found a fix yet.

I checked my FS2004/Scenery/ocen/scenery, as in another post it was mentioned that the original bgl's can be left after install which affects the coastlines. All relevant bgl's seem th be changed to bglx.

I had been fiddling with my Scenery Library in order to make my RealNZ Wellington work, the current order is:

20m Mesh
NZ Topo
RealNZ Wellington.

I will post a few screens when I can, but I may need somebody to please explain how to post these.

cheers
Casey
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Postby Ian Warren » Sun May 01, 2011 11:18 am

There is a nice little 8 step tutorial here http://nzff.org/forum/viewtopic.php?t=13
Last edited by Ian Warren on Sun May 01, 2011 11:21 am, edited 1 time in total.
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Postby Charl » Sun May 01, 2011 2:40 pm

Here's the preferred order: mesh and landclass type files at the bottom, sceneries higher up

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