by 000rick000 » Sat Feb 09, 2013 10:46 am
My Settings in SweetFX
Here's the Difference from Default:
USE_SMAA_ANTIALIASING = 0
USE_LUMASHARPEN = 0
USE_BLOOM = 1
USE_LIFTGAMMAGAIN = 1
USE_VIBRANCE = 0
USE_CURVES = 1
BloomPower = 1.485 // USE_BLOOM
BloomWidth = 0.0152 // USE_BLOOM
RGB_Lift = float3(0.985, 0.985, 0.985)// USE_LIFTGAMMAGAIN
RGB_Gamma = float3(0.950, 0.950, 0.950)// USE_LIFTGAMMAGAIN
Curves_contrast = 0.65 // USE_CURVES
Here's the text version:
#define USE_SMAA_ANTIALIASING 0 // [0 or 1] SMAA Anti-aliasing : Smoothens jagged lines.
#define USE_LUMASHARPEN 0 // [0 or 1] LumaSharpen : Also sharpens the antialiased edges which makes them less smooth - I'm working on fixing that.
#define USE_BLOOM 1 // [0 or 1] Bloom : Makes bright lights bleed their light into their surroundings (relatively high performance cost)
#define USE_LIFTGAMMAGAIN 1 // [0 or 1] Lift Gamma Gain : Adjust brightness and color of shadows, midtones and highlights (avoids clipping)
#define USE_VIBRANCE 0 // [0 or 1] Vibrance : Intelligently saturates (or desaturates if you use negative values) the pixels depending on their original saturation.
#define USE_CURVES 1 // [0 or 1] Curves : Contrast adjustments using S-curves.
#define BloomPower 1.485 // [0.0000 to 8.0000] Strength of the bloom
#define BloomWidth 0.0152 // [0.0000 to 1.0000] Width of the bloom
#define RGB_Lift float3(0.985, 0.985, 0.985) // [0.000 to 2.000] Adjust shadows for Red, Green and Blue
#define RGB_Gamma float3(0.950, 0.950, 0.950) // [0.000 to 2.000] Adjust midtones for Red, Green and Blue
#define Curves_contrast 0.65 // [-1.0 to 1.0] The amount of contrast you want
Rick Mackintosh
Commercial AS/MEL & Instrument
Certified aeroplane Nut
