just a question why does the rudder turn when you use the tiller?? just about all the payware planes do it.. it don't happen in real life so why on here flightsim ??
Thanks
Todd
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Bluebird wrote:QUOTE (Bluebird @ Apr 7 2013,9:23 PM) <{POST_SNAPBACK}>Hi all
just a question why does the rudder turn when you use the tiller?? just about all the payware planes do it.. it don't happen in real life so why on here flightsim ??![]()
Thanks
Todd
I never noticed but it seems strange that the game would tie in the rudder to other control surfaces when they are not that way IRL.
I would suggest having a look in your settings to see if you have autorudder turned on, I think it is under Settings>Realism and somewhere on the page. I would be curious to know if it was set and if it was, when turned off does the rudder still move?
metalnwood wrote:QUOTE (metalnwood @ Apr 10 2013,12:12 PM) <{POST_SNAPBACK}>I never noticed but it seems strange that the game would tie in the rudder to other control surfaces when they are not that way IRL.
It is a FS9/FSX thing with rudder tied in with nose wheel steering , many simply don't even have rudder pedals and can only use the auto feature for ground turning and they don't notice it , another example of this - a couple design groups even animate turrets on WWII bombers to give it the that someone is on board and in position operating it .
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