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Kiwiinstructor wrote:QUOTE (Kiwiinstructor @ Aug 19 2013,12:43 PM) <{POST_SNAPBACK}>However, it does bring me to another point of topic... does anyone in NZ run or has anyone thought of running a lan party? And would it be doable?
Jeeze for a minute there I thought you said Ian party, not LAN party, that sounds scary .. LOL
A Lan party sounds like a cool idea, are you thinking actual get-togethers, ie bring along your sim? Could be a little tricky to move all that hardware? What might work as a comprimise would be some kind of video conferencing thing going on, like a Google hangout video session, while you're simming from home, that way you'd get the feel that your in the same location.
AFAIK there's never been a big flight sim LAN gathering here in NZ like they do in Europe (not heard of any in the US or aussie)Last edited by deeknow on Mon Aug 19, 2013 1:04 pm, edited 1 time in total.Deans repaints: http://www.deeknow.com/
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Kiwiinstructor wrote:QUOTE (Kiwiinstructor @ Aug 19 2013,1:43 PM) <{POST_SNAPBACK}>However, it does bring me to another point of topic... does anyone in NZ run or has anyone thought of running a lan party? And would it be doable?
An Ian party why Thankyou very much , it is very doable we could even base it and around an airport of your choice , and to make it easy have one in the control tower , have the peoples join but we set , we have a dedicated NZFF TS channel .. have to make sure everyone is on the same footing .ie : same scenery levels and the same aircraft at least .
Kiwiinstructor wrote:QUOTE (Kiwiinstructor @ Aug 20 2013,6:59 AM) <{POST_SNAPBACK}>I have just got orbx-ftx nzni and nzsi + real nz nelson/vlc as well as vector land class
Well it great you covered the bases , you really only needed either the ORBX products or VLC most stick to one or the other , . As for the Multiplay get yourself onto TeamSpeak TS3 .. very simple to install , have a desktop mic or headphones and mic for your comm's ..... grab a plane , anything but default .... those make ya YAWN real quick , not sure your fave but there are plenty of great freeware addons and away you go .. give us a nudge , you be up and running in 2 minutes .
Kiwiinstructor wrote:QUOTE (Kiwiinstructor @ Aug 21 2013,4:27 PM) <{POST_SNAPBACK}>as for teamspeak, ive always prefered using radio with in fsx to communicate, this is so much more real and allows for multiple controller frequencies to be used and i use the P11 headset within my sim.
We had a good setup , even had the actual tower guys and we used TS simply it was clearer once you had a few online .. course with Gamespy gone its all LAN .. course that dose require the IP for the flight .
Kiwiinstructor wrote:QUOTE (Kiwiinstructor @ Aug 21 2013,3:27 PM) <{POST_SNAPBACK}>Thanks Ian, i've been flying in multiplayer servers for that last three years, its only recently that i have discovered NZ's community and decided that this is where i belong and am more familiar with especially when it comes to air space.
as for teamspeak, ive always prefered using radio with in fsx to communicate, this is so much more real and allows for multiple controller frequencies to be used and i use the P11 headset within my sim.
I am glad that you pointed out my scenery add on frenzie, i did seem to just grab as much as i could NZ related, i might have to re evaluate since NZPP has decided to go pear shaped... the elevation has gone crook since ORBX NZNI was installed.
Just a thought, does direct connect still work on a casual basis, as in no actual server required? I havent tried since gamespy stopped.
Hi Adam welcome to NZFF
If this is Robs RealNZparaparaumu you have installed,
Try going to your FSX ORBX Folder FST_NZNI_05_SCENERY change all the ADE_FTX_NZNI_NZPP.BGL to ADE_FTX_NZNI_NZPP.off also the other two NZPP files CVX and Objects to off
It works for meLast edited by dbcunnz on Wed Aug 21, 2013 5:13 pm, edited 1 time in total.
dbcunnz wrote:QUOTE (dbcunnz @ Aug 21 2013,5:13 PM) <{POST_SNAPBACK}>Hi Adam welcome to NZFF
If this is Robs RealNZparaparaumu you have installed,
Try going to your FSX ORBX Folder FST_NZNI_05_SCENERY change all the ADE_FTX_NZNI_NZPP.BGL to ADE_FTX_NZNI_NZPP.off also the other two NZPP files CVX and Objects to off
It works for me
I'm pretty sure that although that will work fine for single play when you go to a multi play environment with others using Orbx without these "fixes" you will find that some aircraft will be buried in the runway while others will appear floating above the runway depending on which option each pilot has chosen. Best to stick to all Orbx if you expect overseas pilots to fly with us. At least that's my opinion for what it's worth.![]()
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scaber wrote:QUOTE (scaber @ Aug 21 2013,5:26 PM) <{POST_SNAPBACK}>I'm pretty sure that although that will work fine for single play when you go to a multi play environment with others using Orbx without these "fixes" you will find that some aircraft will be buried in the runway while others will appear floating above the runway depending on which option each pilot has chosen. Best to stick to all Orbx if you expect overseas pilots to fly with us. At least that's my opinion for what it's worth.
I agree with you there Greg so really you need to disable your RealNZparaparaumu in your scenery library and just use your ORBX NZNI if you are going to do multi play from there.
Kiwiinstructor wrote:QUOTE (Kiwiinstructor @ Aug 22 2013,6:48 PM) <{POST_SNAPBACK}>i'm confused now, should i uninstall VLC and RealNZ Paraparaumu or do i need to re configure the above files?
P.s. i have disabled the Real NZ WGTN and NZPP scenery since installing ORBX... + found sinking issues with Woodburn
Any help would be great
Also, on another note, i am thinking of hosting a LAN GA Fly NZ event, ive hosted one before in the USA however doing on in NZ would be awesome... (i wanna sort my Scenery first).
So confusing IT IS .. levels up and down like a YOYO , think what required is flattens made for specific areas ... for the people where this can get outta hand ... fact is MAKE those up and bring everyone back on the same level !Last edited by Ian Warren on Thu Aug 22, 2013 5:57 pm, edited 1 time in total.
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