A Few oldies but goodies in P3Dv2

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Postby 000rick000 » Sun Mar 30, 2014 4:41 pm







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Postby Adrian Brausch » Sun Mar 30, 2014 4:44 pm

outstanding Rick,..I really want P3 now ! thumbup1.gif
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Postby Splitpin » Sun Mar 30, 2014 4:48 pm

Great work big R ..... ahhhh Donna Mite ... my baby .
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Postby Ian Warren » Sun Mar 30, 2014 4:50 pm

Every time I say P3D a new version is incoming 2.2 , now wonder what extra that has to offer .
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Postby Noddy » Mon Mar 31, 2014 4:57 am

Wonderful shots.
I am seriously thinking of adding another HD to get P3Dv2
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Postby Fozzer » Mon Mar 31, 2014 5:12 am

Ian Warren wrote:
QUOTE (Ian Warren @ Mar 30 2014,5:50 AM) <{POST_SNAPBACK}>
Every time I say P3D a new version is incoming 2.2 , now wonder what extra that has to offer .


The latest news, Ian...>>>

New stuff:

http://www.prepar3d.com/news/2014/03/4904/

"Cloud Shadows" looks interesting to me!

Paul.
Last edited by Fozzer on Mon Mar 31, 2014 5:13 am, edited 1 time in total.
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Postby 000rick000 » Mon Mar 31, 2014 6:02 am

Noddy wrote:
QUOTE (Noddy @ Mar 30 2014,9:57 AM) <{POST_SNAPBACK}>
Wonderful shots.
I am seriously thinking of adding another HD to get P3Dv2


What's interesting is that for a lot of the terrain that I have that doesn't require a special install like the HamiltonX and Christchurch sceneries I have I simply point my P3D scenery library to my FSX folder and grab the scenery directly from there. Works great. And saves space!

I'm rapidly lowing interest in FSX. The only thing that keeps me there is my Tacpack features. So I'm still fully grounded in FSX but I was flying in full on bad weather yesterday and the fog combined with the airport lights is amazing in P3D. At certain times all I could see were the lights from the runway and nothing else at a 1/4 mi. Never had that in fsx. Lighting is superb in P3D. All forms of it.
Last edited by 000rick000 on Mon Mar 31, 2014 6:06 am, edited 1 time in total.
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Postby 000rick000 » Mon Mar 31, 2014 6:08 am

I should post the raw versions of these pictures to show the difference. Quite honestly, I think it would be preference as to what looks better. The post edited or just the lighting from the sim. I actually don't think the my post editing looks that much better in some cases.
Last edited by 000rick000 on Mon Mar 31, 2014 6:09 am, edited 1 time in total.
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Postby Ian Warren » Mon Mar 31, 2014 8:09 am

Fozzer wrote:
QUOTE (Fozzer @ Mar 31 2014,6:12 AM) <{POST_SNAPBACK}>
The latest news, Ian...>>>

Thanks Paul, have a looksie
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Postby Ian Warren » Mon Mar 31, 2014 8:30 am

000rick000 wrote:
QUOTE (000rick000 @ Mar 31 2014,7:02 AM) <{POST_SNAPBACK}>
What's interesting is that for a lot of the terrain that I have that doesn't require a special install like the HamiltonX and Christchurch sceneries I have I simply point my P3D scenery library to my FSX folder and grab the scenery directly from there. Works great. And saves space!

That dose sound interesting, On the release of FSX, I put on the HD as the FS9, with the many scenery's install required double - that was expected with MSFS, after running one tho... had the Christchurch and Wellington airport builds i did for example it started conflicting and and all sorts of results.

Simply the fix was to transfer and separate HDs, the other causing factor was when MSFS went to SP1/SP2 state the models transfered across to GMAX from FSDS but never progressed any further as got tied up with autogenning.

I do wonder if this help the performance with P3D or another thought if they bring in another version - maybe the same bleed may come through.
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