I really need a RNZAF paint for the new default Hercules...

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I really need a RNZAF paint for the new default Hercules...

Postby toprob » Tue Jun 26, 2018 2:16 pm

Installed Prepar3d 4.3 from scratch this time, worked like a charm. Doing without PTA and Active Sky of course, pending an update, but I can wait.

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Re: I really need a RNZAF paint for the new default Hercules...

Postby Adamski » Tue Jun 26, 2018 3:07 pm

Wow! Not bad for default, eh? One of my all-time favourite aircraft.

I'm going to wait until FSUIPC and PTA get updated before I install 4.3. Once installed, I may take a look at lashing up a RNZAF livery.

Adam.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby toprob » Tue Jun 26, 2018 3:13 pm

This is based on the Capt Sim version, and before anyone asks, I've tried the RNZAF paint for that, but the shading looks off...
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Re: I really need a RNZAF paint for the new default Hercules...

Postby cowpatz » Tue Jun 26, 2018 3:47 pm

Adamski wrote:Wow! Not bad for default, eh? One of my all-time favourite aircraft.

I'm going to wait until FSUIPC and PTA get updated before I install 4.3. Once installed, I may take a look at lashing up a RNZAF livery.

Adam.


According to Pete Dowson the FSUIPC that worked in 4.2 will work in 4.3. I can't say about PTA.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby Splitpin » Tue Jun 26, 2018 7:04 pm

DEFAULT! HERC! :wub: Problem is I dont know how to upgrade ....and what is the cost?
Great shots Rob of the Corn.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby Adamski » Tue Jun 26, 2018 7:33 pm

Splitpin wrote:DEFAULT! HERC! :wub: Problem is I dont know how to upgrade ....and what is the cost?
Great shots Rob of the Corn.

It's a free upgrade for all P3Dv4 users certainly ... not sure about old P3Dv3 users.

Extract from: https://www.prepar3d.com/news/2018/06/114765/

"The Prepar3D v4.3 update is available now and can be downloaded from the Downloads page. If you currently own a valid Prepar3D v4 license there is no charge to update to Prepar3D v4.3. To purchase Prepar3D v4, please visit our online Store.

Prepar3D offers separate updates for the Client, Content, and Scenery. This will make updating faster and easier than ever before. Please be sure to read the Prepar3D v4 Download and Installation Instructions for more details on how to quickly update to the v4.3 release. Please refer to the What’s New below to see what each installer contains. Most users will only want to use the Client installer to update."

Updating is totally painless - and quick.

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Re: I really need a RNZAF paint for the new default Hercules...

Postby Adamski » Wed Jun 27, 2018 12:21 am

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Here we are in P3Dv4.3 ...

Rob ... there are two things I did to make the old liveries work:

1) Removed the alpha channels from all the DDS textures. This didn't cure it - but I noticed none of the default C-130 textures had them for some reason.

2) Edited the texture.cfg (in each livery) to match the one in the Japanese C-130H livery. This is the main problem, I think - as the old NZ liveries would have been ointing to the wrong spec/bump maps.

Other than that - it looks (and behaves) like the Captain Sim model - exactly as it was (which is no bad thing, IMHO!). Not bad for free, eh?

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Re: I really need a RNZAF paint for the new default Hercules...

Postby toprob » Wed Jun 27, 2018 10:55 am

Ah, thanks for that! I did notice the alphas, and removed them yesterday, along with adapting the new .cfg file, but forgot about texture.cfg -- that did the trick!
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Re: I really need a RNZAF paint for the new default Hercules...

Postby cowpatz » Wed Jun 27, 2018 11:49 am

Adam where did you get the livery from?
I have tried Cheesestrike's livery but it appears gray and washed out.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby cowpatz » Wed Jun 27, 2018 12:33 pm

Sorted it out. I had to change the texture.cfg to match the Japan livery as well (copy and paste). Alpha channel doesn't seem to have any effect.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby Adamski » Wed Jun 27, 2018 12:48 pm

toprob wrote:Ah, thanks for that! I did notice the alphas, and removed them yesterday, along with adapting the new .cfg file, but forgot about texture.cfg -- that did the trick!


Rob - could you take a look at *all* the C-130 variants and check the textures on the two wing pods? I seem to get the tailfin textures repeated on them, no matter what I try.

@cowpatz try this:
http://www.nzfsim.org/index.php?dsp=dlo ... AF_DDS.zip
.... or ...
http://www.nzfsim.org/index.php?dsp=air ... h=hercules

If I can get these tailfin/pod textures sorted I might repackage the whole lot.

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Re: I really need a RNZAF paint for the new default Hercules...

Postby cowpatz » Wed Jun 27, 2018 2:05 pm

Looks like all variants are doing it. A texture mapping problem?
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Re: I really need a RNZAF paint for the new default Hercules...

Postby toprob » Wed Jun 27, 2018 2:10 pm

Yes, it's certainly more noticeable on the US versions, because of the flag -- the NZ paints don't look too bad from the outside, just the shading is a bit off, until you look at the aircraft views...
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Re: I really need a RNZAF paint for the new default Hercules...

Postby toprob » Wed Jun 27, 2018 2:15 pm

I see on the Prepar3d forum they've promised a fix in the next update.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby cowpatz » Wed Jun 27, 2018 2:29 pm

Good to learn of a fix. Doesn't seem to be any bump mapping either.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby toprob » Wed Jun 27, 2018 3:05 pm

Ok, another quick question for those who have used the CS C-130 -- how do I know what trim is set? Ok, i might end up reading the manual...
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Re: I really need a RNZAF paint for the new default Hercules...

Postby DaveG » Thu Jun 28, 2018 8:15 am

It's possible to merge the old CS Herks with the new default C-130 if you're feeling adventurous! :lol:

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Re: I really need a RNZAF paint for the new default Hercules...

Postby Adamski » Thu Jun 28, 2018 2:17 pm

I wondered about trying that: using the old models (model.g etc.) but suspected they might not be P3Dv4.3-compatible, so didn't try. Thanks, Dave - I'll give it a whirl!!

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Re: I really need a RNZAF paint for the new default Hercules...

Postby cowpatz » Thu Jun 28, 2018 2:38 pm

DaveG wrote:It's possible to merge the old CS Herks with the new default C-130 if you're feeling adventurous!
:lol:

Well done. Could you define adventurous.......as in how you did it?
Last edited by cowpatz on Mon Jul 02, 2018 9:57 am, edited 1 time in total.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby cowpatz » Thu Jun 28, 2018 3:25 pm

Adamski wrote:
1) Removed the alpha channels from all the DDS textures. This didn't cure it - but I noticed none of the default C-130 textures had them for some reason.
Adam


What did you use to do this?
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