I really need a RNZAF paint for the new default Hercules...

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Re: I really need a RNZAF paint for the new default Hercules...

Postby Adamski » Thu Jun 28, 2018 4:47 pm

cowpatz wrote:
Adamski wrote:1) Removed the alpha channels from all the DDS textures. This didn't cure it - but I noticed none of the default C-130 textures had them for some reason.


What did you use to do this?

Photoshop - but you don't need to do this step. I jut added a few more legacy ones that still had them and they're fine with them in.

It may be best that DG explainds how he merged his. I got there myself, in the end, but I think he has a better understanding of it all than I do.

Here are some more pics (thanks to Dave!):

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I got my old Shockwave lights working too!

Adam.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby DaveG » Thu Jun 28, 2018 9:15 pm

Pretty much all I did was remove all the old CS gauges and replace the various panel.cfgs with the LM ones. I also replaced the sound folder with the LM one side it seemed to have more in it! :lol:
Job done.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby Adamski » Thu Jun 28, 2018 9:59 pm

DaveG wrote:Pretty much all I did was remove all the old CS gauges and replace the various panel.cfgs with the LM ones. I also replaced the sound folder with the LM one side it seemed to have more in it! :lol:
Job done.

Mine was possibly even simpler I think.

I copied over the old model (C-130-0.mdl), renamed the existing file to C-130H.BAK then renamed the old one to C-130H.mdl.

I didn't fiddle with any of the panels, but had to spend a fair bit of time cleaning up the aircraft.cfg file so it's all consistent.

Adam.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby cowpatz » Thu Jun 28, 2018 11:10 pm

I couldn’t get PS to open the DDS image files.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby toprob » Thu Jun 28, 2018 11:28 pm

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Re: I really need a RNZAF paint for the new default Hercules...

Postby Adamski » Fri Jun 29, 2018 12:15 am

cowpatz wrote:I couldn’t get PS to open the DDS image files.

You don't need to edit the .dds textures. They work fine as they are. It's just the texture.cfg text file you need to replace (with the one copied from the Japan AF texture).

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Re: I really need a RNZAF paint for the new default Hercules...

Postby cowpatz » Fri Jun 29, 2018 9:00 am

Yeah I figured that one out with respect to the texture.cfg file.
I was just interested to see the result without the Alpha layer. The black painted one (7004) still looks more gray and washed out to me.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby Adamski » Fri Jun 29, 2018 11:44 am

cowpatz wrote:Yeah I figured that one out with respect to the texture.cfg file.
I was just interested to see the result without the Alpha layer. The black painted one (7004) still looks more gray and washed out to me.

I know the one - it's the one by "Cheese-Strike" (Daniel Furnkas). I'll duplicate it - with and without alpha and post some shots here.

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Re: I really need a RNZAF paint for the new default Hercules...

Postby Adamski » Fri Jun 29, 2018 9:51 pm

"50 Shades of Grey" ... well ... almost!! In the repaints I've collected, it appears that there are three different shades of grey used - and these also differ depending on whether they have "burned in" shadowing. I think the "hard" shadows were added because of deficiencies in light mapping in the old models. "Cheese Strike"'s livery doesn't have them, which could account for why they look a little "flat".

As to the "alpha/no alpha" issue, there's absolutely no difference - other than slight transparency changes to some of the cockpit windows (with alpha-included being better). Hardly worth agonising over, but I'm intrigued as to why LM would include "no-alpha" textures in an official update.

Anyway - here's a list of the 8 liveries I have (and who did them):

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The two Alex James liveries are the darkest, the Cheese-Strike one the lightest, and Dave Sweetman's somewhere in-between.

Please don't ask me for links (!!). Some of these liveries have long since disappeared from their original hosting locations - and have been sat in my backups HD. I've tweaked many of them (adjusted props, flags etc.) so I'm not sure whether I'm allowed to rehost them somewhere. If I have time, I could try and contact the three authors and see if they will allow me to compile one complete packege of all these and host them.

Here's Dave Sweetman's 2016 NZ7003 mapped onto the EICAS model (just to test the glass cockpit):

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The glass cockpit panel works fine, BTW.

Adam.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby cowpatz » Sat Jun 30, 2018 6:27 pm

Alex James paints can be found at:

Flyawaysimulation

Search for Alex James and you will see the two paints.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby Jamessx » Sun Jul 01, 2018 8:24 pm

My little project I have revived (once again!)
Obviously have a lot of things to correct - stay tuned.

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Last edited by Jamessx on Sun Jul 01, 2018 9:02 pm, edited 1 time in total.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby Adamski » Sun Jul 01, 2018 8:55 pm

Jamessx wrote:My little project I have revived (once again!)
Obviously have a lot of things to correct - stay tuned.

Now that is great news!!!!!! :clap: :rockon: :bow:

If you want me to host them (seeing as OzX is down), let me know!

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Re: I really need a RNZAF paint for the new default Hercules...

Postby cowpatz » Sun Jul 01, 2018 9:02 pm

Jamessx wrote:My little project I have revived (once again!)
Obviously have a lot of things to correct - stay tuned.


Great news James. Hopefully that will include the 75 year anniversary one too. :)

Trying to put it on the H model (with external tanks) has caused the usual tail fin textures to appear on them. Quite noticeable with the bright 75 emblem.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby Jamessx » Sun Jul 01, 2018 9:05 pm

cowpatz wrote:
Jamessx wrote:My little project I have revived (once again!)
Obviously have a lot of things to correct - stay tuned.


Great news James. Hopefully that will include the 75 year anniversary one too. :)

Trying to put it on the H model (with external tanks) has caused the usual tail fin textures to appear on them. Quite noticeable with the bright 75 emblem.


I'm sure that can be arranged ;)
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Re: I really need a RNZAF paint for the new default Hercules...

Postby Adamski » Sun Jul 01, 2018 9:07 pm

cowpatz wrote:Trying to put it on the H model (with external tanks) has caused the usual tail fin textures to appear on them. Quite noticeable with the bright 75 emblem.

The kludge/workaround for that is a couple of posts back in this topic. Annoying, but it's not too difficult.

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Re: I really need a RNZAF paint for the new default Hercules...

Postby cowpatz » Mon Jul 02, 2018 10:03 am

It would be if you had the base FSX model. I leap frogged FSX straight from FS9 to P3D.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby Jamessx » Mon Jul 02, 2018 7:07 pm

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Re: I really need a RNZAF paint for the new default Hercules...

Postby cowpatz » Mon Jul 02, 2018 7:28 pm

Nice screenie there James.
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Re: I really need a RNZAF paint for the new default Hercules...

Postby Adamski » Mon Jul 02, 2018 8:11 pm

Drool ... dribble .. slobber!!!

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Re: I really need a RNZAF paint for the new default Hercules...

Postby Jamessx » Sun Jul 08, 2018 5:57 pm

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