What I have done is reduced all of the high res textures that were 1024x1024 down to 512x512 and in some cases down to 256x256 and 128x128 if possible (things like seat covers,arm rests..things that had little or no detail..). The night textures have been reduced down lower than the day textures as i felt that the gauges were well clear enough with just a very little blurring. When I bought the seasprite I experienced extremely slow load times when going from outside to the VC sometimes taking up to 15-20 seconds to be able to see out the windows,..by which time I was a schmeer on the landscape so that prompted me to have a go at making an otherwise superb model flyable again !. The file is called " AlphaSeaspriteVCTextures1.zip " and should be available in a day or so on Flightsim.com
Adrian.








cheers ,what would that chopper lift on a sling you think? im making little models at the moment for loads and run out of ideas all the time ,though are trying to create a NZ theme of lift objects for future scenerys around our islands




