MS Flight Webisode 4

Read and report on flightsim developers progress of upcoming or completed products

Postby AndrewJamez » Wed Jun 22, 2011 3:51 pm

Checkout the new webisode at MS Flights site. Is the most revealing yet. A dead giveaway where the scenery we have been seeing is based.

http://www.microsoft.com/games/flight/
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Postby Ian Warren » Wed Jun 22, 2011 4:14 pm

Surprised they spent time on the BB39 biggrin.gif
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Postby skysimcaptain » Wed Jun 22, 2011 4:20 pm

Thanks for the heads up. Looks like it's coming along nicely. Massive improvement in self shadowing over the terrible attempt under DX10 in FSX. Can't wait.
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Postby connor » Wed Jun 22, 2011 4:27 pm

By the look of that Maule cockpit, 3d gauges are looking to be the norm! biggrin.gif
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Postby Dontcopy » Wed Jun 22, 2011 5:39 pm

It looks fantastic!! To bad its gonna take a super-computer to power it...
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Postby connor » Wed Jun 22, 2011 5:45 pm

Dontcopy wrote:
QUOTE (Dontcopy @ Jun 22 2011,5:39 PM) <{POST_SNAPBACK}>
It looks fantastic!! To bad its gonna take a super-computer to power it...

I remember that is what we all said about FSX. It is true to some degree, but I remember talking to a guy in Dick Smith about it about a year after it was released, he said go for FS9 because unless you work at NASA, you'll never find a computer to run it. laugh.gif

FS9 was good, FSX is better. I expect great things from Flight winkyy.gif .....
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Postby AndrewJamez » Wed Jun 22, 2011 6:06 pm

Dontcopy wrote:
QUOTE (Dontcopy @ Jun 22 2011,5:39 PM) <{POST_SNAPBACK}>
It looks fantastic!! To bad its gonna take a super-computer to power it...


Time will tell. If they have redeveloped the code to take advantage of GPU processing and DX11, then things will be alot different this time around. IF?

The latest Graphics cards are small super computors on their own.
Last edited by AndrewJamez on Wed Jun 22, 2011 6:09 pm, edited 1 time in total.
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Postby Kelvinr » Wed Jun 22, 2011 8:01 pm

Dontcopy wrote:
QUOTE (Dontcopy @ Jun 22 2011,5:39 PM) <{POST_SNAPBACK}>
It looks fantastic!! To bad its gonna take a super-computer to power it...


just turn bloom off you'll be fine!
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Postby Kelvinr » Wed Jun 22, 2011 8:11 pm

AndrewJamez wrote:
QUOTE (AndrewJamez @ Jun 22 2011,6:06 PM) <{POST_SNAPBACK}>
Time will tell. If they have redeveloped the code to take advantage of GPU processing and DX11, then things will be alot different this time around. IF?

The latest Graphics cards are small super computors on their own.


If Microsoft want sales they will do better! They seem to be realising now what the community is after and if you take a look at each webisode you will find there is a focus on a certain context within the webisode. My running dialogue is below:

Announcement feature: Water shaders, lighting, sky environment
Webisode 1: Seems like framerate testing here
Webisode 2: Aircraft shadowing and gauge texture
Webisode 3: Lighting, Water, Ground shadows and textures
Webisode 4: a combination of webisodes to date
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Postby Ian Warren » Wed Jun 22, 2011 9:00 pm

Girl s Girl s Girl s , all the promises off FSE and was dumped two years back and the entire staff , they only showed snippets suggesting all - before you get your panties in a twist wait till you see a release date , mean time consider FSX as the best still out there .
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Postby morrisman1 » Wed Jun 22, 2011 9:36 pm

I must say that it looks pretty damn good. If all planes are made to those standards Ill be a happy man. Obviously Hawaii is their showpiece area but it is an extremely high standard of scenery. The autogen looks to be much improved in that video.

The only thing I can ask for is the SDK to be awesome as without addons flight simulator would be pretty lame.
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Postby connor » Thu Jun 23, 2011 7:42 am

The thing that worries me is the fact that it is possible they won't have the entire earth mapped with scenery. It is possible that only certain areas have been mapped (e.g. Hawaii). This would make airliner flights near impossible, which would explain why we've only seen GA aircraft. This would also explain why Aerosoft, who mainly specialise in scenery are very unhappy with MS.

Just my thoughts winkyy.gif ......
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Postby Adamski » Thu Jun 23, 2011 12:06 pm

connor wrote:
QUOTE (connor @ Jun 23 2011,7:42 AM) <{POST_SNAPBACK}>
The thing that worries me is the fact that it is possible they won't have the entire earth mapped with scenery. It is possible that only certain areas have been mapped (e.g. Hawaii). This would make airliner flights near impossible, which would explain why we've only seen GA aircraft. This would also explain why Aerosoft, who mainly specialise in scenery are very unhappy with MS.

whathesaid.gif ... Considering the sheer *volume* of data needed for such high detail scenery, I'd say it's unlikely they'll be able to cram (and sell) the whole thing as one package. It'll probably settle down to something like what we have now: cruddy default (apart rom one showcase area) then let the other manufacturers do their bit for them.

Even now (inb FSX) to get anything decent (even for a cross Tasman flight - and get good scenery at most primary airports in both countries) I've had to buy all of Rob's addons, VLC and the ORBX combined (plus a few airports). Add all that up ... not cheap!!!
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Postby deeknow » Thu Jun 23, 2011 1:01 pm

That lighting is just gorgeous!!! Can see a lot more GA action going on for me personally when you've got that sort of atmosphere in/out of the cockpit.
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Postby AndrewJamez » Thu Jun 23, 2011 2:19 pm

tongue.gif
deeknow wrote:
QUOTE (deeknow @ Jun 23 2011,1:01 PM) <{POST_SNAPBACK}>
That lighting is just gorgeous!!! Can see a lot more GA action going on for me personally when you've got that sort of atmosphere in/out of the cockpit.

Is that you want for a real GA experience?? Just dipa rag in petrol and hang it under ya desk
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Postby creator2003 » Wed Sep 14, 2011 10:45 am

http://www.microsoft.com/games/flight/


Nine more shots of MSflight on there website
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Postby toprob » Wed Sep 14, 2011 11:43 am

creator2003 wrote:
QUOTE (creator2003 @ Sep 14 2011,10:45 AM) <{POST_SNAPBACK}>
http://www.microsoft.com/games/flight/


Nine more shots of MSflight on there website


And looking nice, too. Is that pilot wearing sunnies at night? Great clouds in #6.
This announcement has spoilt my fun keeping up with the 'Flight project cancelled/on hold' thread over at Avsim.
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Postby creator2003 » Wed Sep 14, 2011 11:52 am

Yeah i was keeping up with that news too but didnt want to drop the bomb here until it was announced officially by MS flight , im glad its turned out the be just rumors and not fact and looking forward to more news items
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Postby SeanTK » Wed Sep 14, 2011 3:52 pm

Very nice images!

Having been born in Honolulu, and raised for a number of years on Oahu, this is really exciting for me.
I see a lot of very familiar hotels in image 9!
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Postby Timmo » Wed Sep 14, 2011 10:08 pm

Yess! Notice the self shadowing on the buildings? Of course this is available (sort of) in FSX as long as the object are all in the same model...which makes it hard for larger areas. In Flight however, it appears these calculations may be handled automatically for placed models (probably not for autogen though)

It doesn't appear that lights actually cast light at night time....
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