Melds beautifully with EZdok the two together are poetry in motion...
Go get it $18 NZ bucks
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connor wrote:QUOTE (connor @ Feb 27 2012,10:49 AM) <{POST_SNAPBACK}>What's the verdict on it? Anyone bought it?
Looking above makes four , i no two others , verdict ..its good even without adjusting i found going into a MP it added a wind passing sound affect within the Herc after pressing the 'Q' , ground effects are enchanced on your settings
connor wrote:QUOTE (connor @ Feb 27 2012,10:49 AM) <{POST_SNAPBACK}>What's the verdict on it? Anyone bought it?
Just get it!
It really does add a LOT of "immersion". It's an amazing little app for the price.
Just to clarify (for those still "on the fence"):
1) It doesn't enhance/conflict with camera views in any way - just the *sounds* and *shakes* - and their associated trigger points (stall/overspeed/terrain bumps etc.).
2) Works with all your aircraft (though most Accusim a/c already have most of this built in). Doesn't conflict with Accusim a/c.
3) It's a module - and doesn't write back to any aircraft.cfg files. It can be enabled/disabled globally or on a per-aircraft basis "on the fly".
I've found that it dovetails with my EZDOK quite happily, so I get all the subtleties of VC shakes (from EZDOK) with all the appropriate sounds. It also depends a little on the way the original aircraft is coded/modelled. Sometimes, opening a window triggers the "external" sound boost, sometimes you have to open the door. Tweaking is easy - and I've found most of my aircraft needed some customised settings.
I can now hear (and feel) every bump and join of the tarmac ... drag/rumble when flaps/undercarriage is extended ... great wind effects (when I'm in my Tiger Moth). Honestly - it's one of these apps that you think should have been coded into FSX from the very start ... it's brilliant!
Naki wrote:QUOTE (Naki @ Feb 28 2012,9:39 AM) <{POST_SNAPBACK}>Ive got it too ...the chnages are subtle to me....maybe some more experimenting needed like turning down the engine sound
I've found that the effects vary slightly from aircraft to aircraft. Tweaking [relative] engine sound helps.
What *isn't* explained in the instructions, is the relationship between Accufeel and the global FSX sound levels - cockpit, environment etc. My Accufeel seems to work fine with my current settings, so I daren't touch them!
Naki wrote:QUOTE (Naki @ Feb 28 2012,12:50 PM) <{POST_SNAPBACK}>Yes maybe I should RTFM
What is RTFM[color=#98FB98].....................[/color]Um
.... OK
Naki wrote:QUOTE (Naki @ Feb 28 2012,9:39 AM) <{POST_SNAPBACK}>Ive got it too ...the chnages are subtle to me....maybe some more experimenting needed like turning down the engine sound
Paul I have found that the volume of the effects or some of them anyway seem to be related to aircraft size. Try a big old twin radial with loose cabin and real squeaky breaks, also another factor is "Shock absorption" setting, set that hard and the groaning really starts to kick in on the ground.
Boy the HU-16 sounded as if it was going to fall apart at one stage......... fricken awesome stuff..
Wee demo vid, time to get the spanners and oil can out I think, wind effect after take off is nice..Regards always
Pete
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