FTX Global Vector RELEASED!

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Postby gsnde » Fri Jan 10, 2014 10:08 pm

I have discovered OrbX mid last year and have bought all their regions and FTX Global and I am extremely happy with it.

I can't say the same about Vector. I have also bought FS Global Ultimate which is a very nice though expensive mesh with the hope to be spared from all the issues reported by other Vector users. Still I have many airport elevation issues. Examples are KSEA or the default FSX flight at KFHR Friday Harbor Airport. In Europe I have issues with lakes and rivers freezing partly in ugly looking squares. I am very much aware that Vector is a massive product which can't be expected to be error free from the start. My main issue is not that there are errors in Vector.

But the way customers are addressed in the support forum by the CEO is hard for me to accept. I can't help it - my line of work is building service organizations and customer care, and what I see happening there is against everything I believe in. Sure enough there are some few people posting with the clear intention to start a fight. But these are clearly a minority that you will find everywhere and they should not define the base of your modus operandi.

My main question in my requests for help - is this something specific to my system or can it be replicated by the support team - has so far not been answered. For the time being I have disabled Vector and will look at it again after the first patch.
Cheers,
Martin

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Postby Ian Warren » Fri Jan 10, 2014 10:29 pm

Appears elevation issue's seems to keep growing, and the help desk from ORBX is a general shut-up you don't no what your talking about and get ousted from the forums if you complain .... I sorta went a little further and this little cartoon chap with a Mo-stach with a quote "If I Ruled the World" some reason they shut down any regular chat .. .. Uncle Hervy had no sense of humour and neither did his Lieutenants , they shot from NZFF in a real huff .. only reason i got the GlobalX was it fixed the general mess with autogen they created, but of course i did make the rest off the world look a little prettier.
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Postby scaber » Sat Jan 11, 2014 1:35 pm

Ian Warren wrote:
QUOTE (Ian Warren @ Jan 10 2014,11:29 PM) <{POST_SNAPBACK}>
Appears elevation issue's seems to keep growing, and the help desk from ORBX is a general shut-up you don't no what your talking about and get ousted from the forums if you complain ....


I'm not sure that's fair Ian. In general people do get good advice and help and even those stirring things up a bit get a fair bit or rope before they are tied off and to be fair some people are rather rude and aggressive with their comments. Personally I've had a most positive response from my questions/comments - maybe it all depends on how the questions/comments come across.

I've had no problems with Global Vector and have checked both airports mentioned above and they are fine for me - maybe it's the mesh that's the problem?
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Postby Ian Warren » Sat Jan 11, 2014 1:55 pm

I think that was general and across the board in the first years of ORBX releases , specific spending many hours doing scenery and agn , they may have changed , pre NZ I given the group a real WOW in Australia spending many hours exploring and build and posting scenes an handing out allocates, that was pre NZ going back when ORBX released the first section .. have they changed the forums and opened it up for issue which previous were delete - as not really sat down and gone thru them due to other projects over the now two plus years .. a quick read and troubles i had now with Global its fixed .. you have to buy global fix many texture issue but i still read people with elevation problems , good example is two versions of 'Foxpine airstrip' were elevations are out by 3 meters(10 ft) , think that's were i'm coming from.
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Postby Scupper » Sat Jan 11, 2014 10:01 pm

I had some early problems with Vector but those were cleared up when I reinstalled P3D2. I'm pretty happy with it now, especially over southern England (click to enlarge):



I think considering its worldwide scope, it's pretty amazing. Imagine what default scenery would look like... rolleyes.gif

This pic is at 'high' texture resolution rather than 'ultra'.
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Postby Ian Warren » Sat Jan 11, 2014 10:14 pm

Scupper wrote:
QUOTE (Scupper @ Jan 11 2014,11:01 PM) <{POST_SNAPBACK}>
This pic is at 'high' texture resolution rather than 'ultra'.

I think this is one area both I and Greg checked before he purchased the Global just how well it did change the wold wide texture in FSX , one of the many default flights starting from Seattle really showed results, if it fixed texture .. now dose it square away elevation issues .. REALNZ omaka for example ?
Last edited by Ian Warren on Sat Jan 11, 2014 10:16 pm, edited 1 time in total.
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Postby steelsporran » Sun Jan 12, 2014 10:00 am

Ian Warren wrote:
QUOTE (Ian Warren @ Jan 11 2014,11:14 PM) <{POST_SNAPBACK}>
issues .. REALNZ omaka for example ?

The fix is to remove
AF2_NZOM.bgl
AF2_NZWB.bgl
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Postby gsnde » Sun Jan 12, 2014 10:10 am

scaber wrote:
QUOTE (scaber @ Jan 11 2014,2:35 AM) <{POST_SNAPBACK}>
I've had no problems with Global Vector and have checked both airports mentioned above and they are fine for me - maybe it's the mesh that's the problem?


Thank you very much for checking! I have FS Global Ultimate which I believe is the right kind of mesh to be used. This was the answer I liked to have received in the FTX forum - can this issue be replicated by anybody or not. Not sure what to make out of this, though. I have disabled all other sceneries.

Thanks again.
Cheers,
Martin

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Postby Ian Warren » Sun Jan 12, 2014 10:14 am

steelsporran wrote:
QUOTE (steelsporran @ Jan 12 2014,11:00 AM) <{POST_SNAPBACK}>
The fix is to remove
AF2_NZOM.bgl
AF2_NZWB.bgl

They are the ones, but i was wonder if they have correct the levels so its to suit all party developers rather having to dive into switch off or remove files , question is did this - Global X they have put everyone back on the same playing field ?
Last edited by Ian Warren on Sun Jan 12, 2014 10:15 am, edited 1 time in total.
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Postby steelsporran » Sun Jan 12, 2014 10:34 am

I reckon you have to stick with one or the other, switching between vlc and ftx is too messy otherwise. I'm all orbx NZSI at the moment but have tried my RealNZMarlborough. But then again it's photoreal vs seasonal. Horses for courses Ian.
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Postby toprob » Sun Jan 12, 2014 10:39 am

Ian Warren wrote:
QUOTE (Ian Warren @ Jan 12 2014,11:14 AM) <{POST_SNAPBACK}>
They are the ones, but i was wonder if they have correct the levels so its to suit all party developers rather having to dive into switch off or remove files , question is did this - Global X they have put everyone back on the same playing field ?


That's an interesting question. Does FTX Global Vector's recommended mesh change airport elevations to match the mesh? If that's the case, then it won't be of much use to anyone who has a lot of scenery addons for their favourite area.

I've had a few inquiries about Real NZ and VLC compatibility with this, and I'm not in a position to test it out for myself. So how does this behave with other NZ scenery addons?
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Postby Ian Warren » Sun Jan 12, 2014 10:50 am

steelsporran wrote:
QUOTE (steelsporran @ Jan 12 2014,11:34 AM) <{POST_SNAPBACK}>
I'm all orbx NZSI at the moment but have tried my RealNZMarlborough. But then again it's photoreal vs seasonal. Horses for courses Ian.

I prefer the ORBX due to the textures and treelines , Dec two years back on its release, once leaving Christchurch and head south real world weather .. you swore you were over the Canterbury plains .. simply the texture and the treeline - the let down was the elevations with readily available factual data - would not matter on the small grass strip but well known regional airfields, its found to be up and down like a yo yo , this was were i was wondering dose this Global Vector change and return the elevations to the correct levels ? .

toprob wrote:
QUOTE (toprob @ Jan 12 2014,11:39 AM) <{POST_SNAPBACK}>
If that's the case, then it won't be of much use to anyone who has a lot of scenery addons for their favourite area.

Exactly it .. good example is what Doug currently working , textures for both VLC and ORBX , seen the recent , they are superb!
Last edited by Ian Warren on Sun Jan 12, 2014 1:55 pm, edited 1 time in total.
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Postby gsnde » Mon Jan 13, 2014 2:12 am

scaber wrote:
QUOTE (scaber @ Jan 11 2014,2:35 AM) <{POST_SNAPBACK}>
... I've had no problems with Global Vector and have checked both airports mentioned above and they are fine for me - maybe it's the mesh that's the problem?

gsnde wrote:
QUOTE (gsnde @ Jan 11 2014,11:10 PM) <{POST_SNAPBACK}>
Thank you very much for checking! I have FS Global Ultimate which I believe is the right kind of mesh to be used. This was the answer I liked to have received in the FTX forum - can this issue be replicated by anybody or not. Not sure what to make out of this, though. I have disabled all other sceneries.

Thanks again.


Meanwhile all of a sudden several people replied to my KFHR Friday Harbor Airport report. They are confirming the airport elevation issue here and - at least partly - at KSEA. Not easy to understand the root causes here.
Cheers,
Martin

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Postby Ian Warren » Mon Jan 13, 2014 7:31 am

It an Epidemic , not our beloved Friday Harbour as well rolleyes.gif .. forget the "Yo YO's" no bloody underpants at all ... Surprised your post stayed up in the ORBX forum Martin winkyy.gif
Last edited by Ian Warren on Mon Jan 13, 2014 12:29 pm, edited 1 time in total.
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